Hi Andrew,

Thank you.

But I do not know how to tell gdb to create a dump file. Is this file 
normally automatically created in the directory where gdb is started?

I checked this documentation here for relevant information regarding my 
question, but I could not find an answer there:

ftp://ftp.gnu.org/old-gnu/Manuals/gdb/html_chapter/gdb_3.html

ftp://ftp.gnu.org/old-gnu/Manuals/gdb/html_chapter/gdb_14.html

When MusE crashed while gdb was running, I typed in "bt", but nothing 
happened. Control+c did not have an effect on gdb, too. Then I killed the 
MusE process with "kill -9 <process number of muse2>". Then I still 
could not stop gdb from running. Somehow I managed to stop gdb from 
running, but I do not have a dump file which contains a dump from the 
beginning of when I started MusE.

I can only offer you a copy of the information that I could copy from the 
console where gdb ran, see the attached file. This file only contains the 
last lines of the debugging process.

So how do I create a dump file with gdb with a dump file created which 
records all information from the start of MusE until its crash?

Regards,

Jens


Am Montag, 27. Juli 2015 schrieben Sie:
> Hi Jens,
> 
> 27.07.2015 16:56, Jens Radloff пишет:
> > Hi Andrew,
> > 
> > I have compiled a debug version of the MusE clone and installed it
> > into
> > 
> >     /opt/muse_2.2.1_patched_debug_installation/
> > 
> > You wrote:
> >> Then, build muse in Debug mode and run in under gdb. When it will
> >> crash again, type 'bt' in gdb console and send here :).
> > 
> > I ran gdb in the directory
> > 
> >     /opt/muse_2.2.1_patched_debug_installation/bin
> > 
> > with the following command:
> >     gdb muse2
> > 
> > The result is this here (only the last two lines quoted):
> > 
> > --- Snip Beginning ---
> > 
> > Reading symbols from muse2...done.
> > (gdb)
> > 
> > --- Snip End ---
> > 
> > , and then the cursor waits for an input. But I do not know what to
> > enter there. Can you help me?
> 
> Ahh, I forgot to write:
> 
> just type 'run' and press enter. After that muse will start loading
> as usual. Make everything until it crash again - it will be like
> muse's arranger hangs. When it will happen, switch to gdb console
> and type 'bt'+enter.
> 
> P.S. my copy is installing now.
> 
> > So when the crash occurs in MusE, then I type into the gdb console
> > "bt", right?
> 
> Aha :)
> 
> Regards,
> Andrew
> 
> > Regards,
> > 
> > Jens
> > 
> > PS: I have another issue regarding MusE 2.2.1, which also occurs in
> > the clone in my Ubuntu Studio 14.04.2 installation, but I will
> > report that later.
> > 
> > Am Montag, 27. Juli 2015 schrieb Andrew Deryabin:
> >> Hi Jens,
> >> 
> >> 27.07.2015 08:31, Jens Radloff пишет:
> >>> Hi Andrew,
> >>> 
> >>>> I'll try to install ubuntu studio and recheck there.
> >>> 
> >>> That's a good idea.
> >>> 
> >>> I applied your troubleshooting solution. Here is the result:
> >>> 
> >>> First I installed the qt5 dev packages.
> >>> 
> >>> When I then ran "cmake -i" in the muse2 subdirectory of that
> >>> clone, I noticed that the cmake routine had found paths to QT5
> >>> programms or libraries, so this was good. I then ran "make" and
> >>> "sudo make install" from that directory for a new installation
> >>> into /opt/muse_2.2.1. Before that I renamed the existing folder
> >>> /opt/muse_2.2.1 to
> >>> /opt/muse_2.2.1_old. So now I have a fresh installation of MusE
> >>> 2.2.1.
> >>> 
> >>> But I am sorry to tell you that even in this new MusE
> >>> installation, compiled against different lilv programs and
> >>> libraries (I saw respective *.o-files in the "clone" directory)
> >>> and against qt5, the problem still exists. I loaded that med
> >>> file which I had sent to you in my first email regarding this
> >>> issue (and which does not make that problem I reported on your
> >>> machine), then I clicked the start button, then I tried to
> >>> change the presets of that Fabla synth (while I noticed that the
> >>> context menu, when right-clicking the Fabla synth name in the
> >>> Fabla synth track, is now different to my old MusE installation:
> >>> it has more entries), but MusE crashes.
> >> 
> >> Hmm, that's strange. To be sure, that this build of muse not using
> >> external lilv library, run:
> >> 
> >> ldd /opt/muse_2.2.1/bin/muse2
> >> 
> >> and there should not be any lilv, sord, serd, etc libraries in the
> >> output.
> >> 
> >> Then, build muse in Debug mode and run in under gdb. When it will
> >> crash again, type 'bt' in gdb console and send here :).
> >> 
> >> While you are dealing with this, I'll install fresh copy of ubuntu
> >> studio for testing...
> >> 
> >> Regards,
> >> Andrew
> >> 
> >>> I have attached two more dump files about this behaviour:
> >>> 
> >>> - "dump_I.txt" contains dump information piped to the console
> >>> - "dump_II.txt" contains dump information piped to a text file
> >>> 
> >>> Could it be that the cmake-configuration found the lilv libraries
> >>> which are installed on my machine as Ubuntu packages, and that
> >>> "make" compiled against them? I have the following lilv Ubuntu
> >>> packages installed in my system:
> >>> 
> >>> - liblilv-0-0
> >>> - liblilv-dev
> >>> - lilv-utils
> >>> - python-lilv
> >>> 
> >>> All have version "0.16.0-dfsg-1"
> >>> 
> >>> If I mark the package "liblilv-0-0" for complete removal, then
> >>> synaptic tells me that, if would continue, the package "ardour"
> >>> would be removed, but I do not want this, so I did not remove the
> >>> lilv packages before I compiled MusE in that directory where I
> >>> downloaded that "master of muse (QT5 port) from github".
> >>> 
> >>> Regards,
> >>> 
> >>> Jens
> >>> 
> >>> Am Montag, 27. Juli 2015 schrieb Andrew Deryabin:
> >>>> Hi Jens,
> >>>> 
> >>>> Thanks for detailed explanation. I tested muse-2.2.1 on my
> >>>> system with fabla and your attached med file. No crashes in my
> >>>> case - tried several times to change presets while playing, in
> >>>> stop transport state - no crashes.
> >>>> 
> >>>> My system in arch 64-bit. May be the reason of crashes in lilv
> >>>> library+ friends, I'll try to install ubuntu studio and recheck
> >>>> there.
> >>>> 
> >>>> Now you can do the following:
> >>>> 
> >>>> clone current master of muse (QT5 port) from github
> >>>> https://github.com/muse-sequencer/muse :
> >>>> 
> >>>> git clone https://github.com/muse-sequencer/muse.git
> >>>> to build it you have to install qt5 dev libs:
> >>>> sudo apt-get install qt5-default qttools5-dev qttools5-dev-tools
> >>>> 
> >>>> This version uses bundled versions of lilv library with all
> >>>> dependences and they are known to work well.
> >>>> Remove 2.2.1 version.
> >>>> build new source as usual and test it.
> >>>> 
> >>>> Waiting for results :).
> >>>> 
> >>>> 27.07.2015 05:01, Jens Radloff пишет:
> >>>>> Hi Andrew,
> >>>>> 
> >>>>> Thanks for your reply.
> >>>>> 
> >>>>> I applied the following steps to resolve the issue, but the
> >>>>> issue still exists:
> >>>>> 
> >>>>> => Currently installed git version in  my Ubuntu Studio 14.04.2
> >>>>> installation: 1:1.1.9-1ubuntu0.1.
> >>>>> 
> >>>>> => I removed the Ubuntu package of git
> >>>>> 
> >>>>> => I downloaded the source code of git in version 2.4.6 and
> >>>>> installed it in /opt/git_2.4.6
> >>>>> 
> >>>>> => I expanded the PATH variable with information about my
> >>>>> installation
> >>>>> 
> >>>>> => I put the paths to the lib directory of my git installation
> >>>>> in a conf file in /etc/ld.so.conf.d/ and ran "ldcdonfig"
> >>>>> 
> >>>>> => I installed the package qt5-default from the Ubuntu
> >>>>> repositories. Due to this, the package qt4-default was removed
> >>>>> according to Synaptic.
> >>>>> 
> >>>>> => I recompiled and reinstalled the Fabla synth
> >>>>> 
> >>>>> => In MusE I opened the med file which contains a Fabla track
> >>>>> (I sent this med file in my first email regarding this issue
> >>>>> to the developer mailing list)
> >>>>> 
> >>>>> => Having pressed the start button in this med file, and when
> >>>>> trying to change the Fabla presets (here: to fabla808), then
> >>>>> MusE crashes.
> >>>>> 
> >>>>> => Probem can be reproduced when trying to change to a
> >>>>> different Fabla preset
> >>>>> 
> >>>>> => Problem still exists
> >>>>> 
> >>>>> => I recompiled MusE 2.2.1. Strange that my system still has
> >>>>> the file /usr/bin/qmake-qt4. There are no *qt5* files in
> >>>>> /usr/bin. As I understand this, the compilation of MusE ran
> >>>>> against /usr/bin/qmake-qt4. In my installation, there is a
> >>>>> symlink from this file to the file /usr/lib/i386-
> >>>>> linux-gnu/qt4/bin/qmake
> >>>>> 
> >>>>> => I renamed my MusE installation directory /opt/muse_2.2.1 to
> >>>>> /opt/muse_2.2.1
> >>>>> 
> >>>>> => I created a new folder /opt/muse_2.2.1
> >>>>> 
> >>>>> => I reinstalled MusE in /opt/muse_2.2.1 with the command "sudo
> >>>>> make install"
> >>>>> 
> >>>>> => In MusE I opened the med file which contains a Fabla track
> >>>>> (I sent this med file in my first email regarding this issue
> >>>>> to the developer mailing list)
> >>>>> 
> >>>>> => Having pressed the start button in this med file, and when
> >>>>> trying to change the Fabla presets (here: to fabla808), then
> >>>>> MusE crashes.
> >>>>> 
> >>>>> => Problem still exists
> >>>>> 
> >>>>> => In Muse I created a new med file that contains the same
> >>>>> track information in the left pane as the med file that I
> >>>>> tested before (specified above). Only the notes in the right
> >>>>> pane are different in this new med file. I activated loop mode
> >>>>> and saved this new file.
> >>>>> 
> >>>>> => Having pressed the start button in this new med file, and
> >>>>> when trying to change the Fabla presets (here: to fabla808),
> >>>>> then MusE crashes.
> >>>>> 
> >>>>> => Problem still exists
> >>>>> 
> >>>>> Any ideas what to do next?
> >>>>> 
> >>>>> Regards,
> >>>>> 
> >>>>> Jens
> >>>>> 
> >>>>> Am Sonntag, 26. Juli 2015 schrieb Andrew Deryabin:
> >>>>>> Hi Jens,
> >>>>>> 
> >>>>>> Did you try current git version which uses QT5?
> >>>>>> I'll now try to check included song file in 2.2.1 version, but
> >>>>>> it's unlikely, that this version will get further updates, as
> >>>>>> it's based on QT4. Furthermore, current git uses bundled lv2
> >>>>>> support libraries and behaves more predictably.
> >>>>>> 
> >>>>>> Regards,
> >>>>>> Andrew
> >>>>>> 
> >>>>>> 26.07.2015 09:35, Jens Radloff пишет:
> >>>>>>> Hi,
> >>>>>>> 
> >>>>>>> I installed the Fabla LV2 synth in my Ubuntu Studio 14.04.2
> >>>>>>> installation, i.e. I installed this synth from source. I
> >>>>>>> downloaded the source files from
> >>>>>>> 
> >>>>>>> https://github.com/harryhaaren/openAV-Fabla
> >>>>>>> 
> >>>>>>> , i.e. the zip file which is offered there via the "Download
> >>>>>>> ZIP" button.
> >>>>>>> 
> >>>>>>> Due to my installation, Fabla is listed now as a LV2 synth in
> >>>>>>> MusE.
> >>>>>>> 
> >>>>>>> I created a med file with a Fabla track and connected this
> >>>>>>> track to a midi drum track which contains some drum notes. I
> >>>>>>> defined a loop region in this med file and activated loop
> >>>>>>> mode. Then I saved the med file.
> >>>>>>> 
> >>>>>>> When I start this med file having started MusE and having
> >>>>>>> loaded this med file into MusE, and if I then change the
> >>>>>>> preset of the Fabla synth to the preset "fabla808", then MusE
> >>>>>>> chrashes.
> >>>>>>> 
> >>>>>>> This phenomenon cannot get provocated each time these steps
> >>>>>>> are applied if the med file is freshly loaded, having
> >>>>>>> started MusE, but often.
> >>>>>>> 
> >>>>>>> Please find attached to this mail the following files:
> >>>>>>> 
> >>>>>>> 1. The appropriate med file.
> >>>>>>> 
> >>>>>>> 2. Dump file "dump_I.txt": Contains the beginning of the
> >>>>>>> dump, the end of the dump has been cut. Dump file created by
> >>>>>>> piping the dump output to a text file.
> >>>>>>> 
> >>>>>>> 3. Dump file "dump_II.txt" Contains the end of the dump,
> >>>>>>> including the segmenation fault. Created by piping the dump
> >>>>>>> output to the console.
> >>>>>>> 
> >>>>>>> Regards,
> >>>>>>> 
> >>>>>>> Jens
> >>>>>>> 
> >>>>>>> PS: I just discovered a directory called "Fabla LV2-0" ,
> >>>>>>> which is a subdirectory of the directory where the attached
> >>>>>>> med file is located. This is the content of the "Fabla
> >>>>>>> LV2-0" directory:
> >>>>>>> 
> >>>>>>> drwxrwxr-x 2 test test 4,0K Jul 26 08:40 .
> >>>>>>> drwxrwxr-x 3 test test 4,0K Jul 26 08:28 ..
> >>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 CHH_1.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/CHH_1.wav
> >>>>>>> lrwxrwxrwx 1 test test   52 Jul 26 08:28 Classic-808_Clap.wav
> >>>>>>> -> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Clap.wav
> >>>>>>> lrwxrwxrwx 1 test test   53 Jul 26 08:28
> >>>>>>> Classic-808_Clave.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Clave.wav
> >>>>>>> lrwxrwxrwx 1 test test   59 Jul 26 08:28
> >>>>>>> Classic-808_Cymbal-high.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Cymbal-high.wav
> >>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:28
> >>>>>>> Classic-808_Hi_Conga.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Hi_Conga.wav
> >>>>>>> lrwxrwxrwx 1 test test   54 Jul 26 08:28
> >>>>>>> Classic-808_Hi_Tom.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Hi_Tom.wav
> >>>>>>> lrwxrwxrwx 1 test test   57 Jul 26 08:28
> >>>>>>> Classic-808_Kick_long.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Kick_long.wav
> >>>>>>> lrwxrwxrwx 1 test test   58 Jul 26 08:28
> >>>>>>> Classic-808_Kick_short.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Kick_short.wav
> >>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:28
> >>>>>>> Classic-808_Lo_Conga.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Lo_Conga.wav
> >>>>>>> lrwxrwxrwx 1 test test   54 Jul 26 08:28
> >>>>>>> Classic-808_Lo_Tom.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Lo_Tom.wav
> >>>>>>> lrwxrwxrwx 1 test test   55 Jul 26 08:28
> >>>>>>> Classic-808_Maracas.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Maracas.wav
> >>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:28
> >>>>>>> Classic-808_Md_Conga.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Md_Conga.wav
> >>>>>>> lrwxrwxrwx 1 test test   54 Jul 26 08:28
> >>>>>>> Classic-808_Md_Tom.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Md_Tom.wav
> >>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:28
> >>>>>>> Classic-808_Rim_Shot.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Rim_Shot.wav
> >>>>>>> lrwxrwxrwx 1 test test   57 Jul 26 08:28
> >>>>>>> Classic-808_Snare_lo1.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo1.wav
> >>>>>>> lrwxrwxrwx 1 test test   57 Jul 26 08:28
> >>>>>>> Classic-808_Snare_lo2.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo2.wav
> >>>>>>> lrwxrwxrwx 1 test test   57 Jul 26 08:28
> >>>>>>> Classic-808_Snare_lo3.wav ->
> >>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo3.wav
> >>>>>>> lrwxrwxrwx 1 test test   53 Jul 26 08:40 FX_Chh_01.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/FX_Chh_01.wav
> >>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:40 HardHse_K_02.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/HardHse_K_02.wav
> >>>>>>> lrwxrwxrwx 1 test test   58 Jul 26 08:40 HardHse_K_03_B.wav
> >>>>>>> ->
> >>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/HardHse_K_03_B.wav
> >>>>>>> lrwxrwxrwx 1 test test   58 Jul 26 08:40 Hard_Hse_OHH_1.wav
> >>>>>>> ->
> >>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/Hard_Hse_OHH_1.wav
> >>>>>>> lrwxrwxrwx 1 test test   52 Jul 26 08:40 hat_open.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat_open.wav
> >>>>>>> lrwxrwxrwx 1 test test   54 Jul 26 08:40 hat_sizzle.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat_sizzle.wav
> >>>>>>> lrwxrwxrwx 1 test test   47 Jul 26 08:40 hat.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat.wav
> >>>>>>> lrwxrwxrwx 1 test test   48 Jul 26 08:40 kick.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/kick.wav
> >>>>>>> lrwxrwxrwx 1 test test   48 Jul 26 08:40 ride.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/ride.wav
> >>>>>>> lrwxrwxrwx 1 test test   55 Jul 26 08:40 snare_clean.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare_clean.wav
> >>>>>>> lrwxrwxrwx 1 test test   59 Jul 26 08:40 snare_rim_clean.wav
> >>>>>>> ->
> >>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare_rim_clean.wav
> >>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 snare.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare.wav
> >>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 xFX_6.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/xFX_6.wav
> >>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 yFX_3.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/yFX_3.wav
> >>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 yFX_8.wav ->
> >>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/yFX_8.wav
> >>>>>>> 
> >>>>>>> 
> >>>>>>> -------------------------------------------------------------
> >>>>>>> -- -- -- -----------
> >>>>>>> 
> >>>>>>> 
> >>>>>>> _______________________________________________
> >>>>>>> Lmuse-developer mailing list
> >>>>>>> [email protected]
> >>>>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer
> >>>>> 
> >>>>> ---------------------------------------------------------------
> >>>>> -- -- -----------
> >>>>> _______________________________________________
> >>>>> Lmuse-developer mailing list
> >>>>> [email protected]
> >>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer
> >>> 
> >>> -----------------------------------------------------------------
> >>> -- -----------
> >>> 
> >>> 
> >>> _______________________________________________
> >>> Lmuse-developer mailing list
> >>> [email protected]
> >>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer
> > 
> > -------------------------------------------------------------------
> > ----------- _______________________________________________
> > Lmuse-developer mailing list
> > [email protected]
> > https://lists.sourceforge.net/lists/listinfo/lmuse-developer

JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
Cannot write socket fd = 15 err = Broken pipe
CheckRes error
Could not write notification
ClientNotify fails name = MusE notification = 12 val1 = 5 val2 = 3
Cannot write socket fd = 15 err = Broken pipe
CheckRes error
Could not write notification
ClientNotify fails name = MusE notification = 12 val1 = 6 val2 = 4
Cannot write socket fd = 15 err = Broken pipe
CheckRes error
Could not write notification
ClientNotify fails name = MusE notification = 10 val1 = 5 val2 = 0
Cannot write socket fd = 15 err = Broken pipe
CheckRes error
Could not write notification
ClientNotify fails name = MusE notification = 10 val1 = 6 val2 = 0
Cannot write socket fd = 15 err = Broken pipe
CheckRes error
Could not write notification
ClientNotify fails name = MusE notification = 10 val1 = 5 val2 = 0
Cannot write socket fd = 15 err = Broken pipe
CheckRes error
Could not write notification
ClientNotify fails name = MusE notification = 10 val1 = 6 val2 = 0
Unknown error...
terminate called after throwing an instance of 'Jack::JackTemporaryException'
  what():  
Quit
(gdb) bt
#0  0xa9bef88b in Voice::process (this=0xb836f78, nframes=1, bufL=0xa9d4cb44, 
    bufR=0xa9d4cba0)
    at 
/home/jrad/Schreibtisch/installationsdateien/open_av_fabla/openAV-Fabla-master/dsp/voice.hxx:133
#1  0xa9bee8f0 in run (
    instance=<error reading variable: Cannot access memory at address 
0xa9d4cbc0>, 
    instance@entry=<error reading variable: Cannot access memory at address 
0xa9d4cbbc>, 
    n_samples=<error reading variable: Cannot access memory at address 
0xa9d4cbc4>)
    at 
/home/jrad/Schreibtisch/installationsdateien/open_av_fabla/openAV-Fabla-master/dsp/fabla.cxx:691
(gdb) quit
A debugging session is active.

        Inferior 1 [process 2169] will be killed.

Quit anyway? (y or n) y
jrad@music:/opt/muse_2.2.1_patched_debug_installation/bin$ 

------------------------------------------------------------------------------
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