Does anyone have experience with gaming on thin-client/server LANs? Such as
multiplayer game LAN-parties running Quake or less violent alternatives? 

ltsp seems like a natural for multiplayer gaming, but I don't know little
about the subject. I tried to find an email address at id software to ask
about setting up a Quake2 LAN party on a client/server network using thin
clients. Couldn't find an appropriate email address. Their tech support
form weeded out my inquiry. So I looked at several gaming web sites. All
the LAN descriptions used full PC's at each user node and didn't mention
thin clients at all.

Tom



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