On Tue, Feb 28, 2012 at 10:45 AM, Daniel Klein <[email protected]> wrote: > Hello, > > First, I'm using the Microsoft Compiler toolchain, which probably makes a > significant difference. Telling is that after the build completes, I have > both a lua51.dll (400k) and a lua5.1.lib (25k), indicating that anything > compiled against the .lib is really linking against the .dll.
Hi Daniel, If I followed correctly, does that mean that the test in the LuaRocks install.bat looking for the .lib file is correct, right? I understand that the exact name of the .lib file may vary (and this should probably be made configurable in the future), but for now it looks like install.bat as shipped in rc2 is the best we can do without diving into further changes in the Lua code (which we can attempt in a 2.0.9). My plan is to go ahead and release 2.0.8 as is (I have some minor tweaks committed since but I won't delay the release further with an rc3 -- sometimes I prefer a little bit of pragmatism over process). -- Hisham ------------------------------------------------------------------------------ Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d _______________________________________________ Luarocks-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/luarocks-developers
