On 20.01.2013 01:03:51, Hisham wrote:
> On Sat, Jan 19, 2013 at 10:26 AM, Ousmane Roland Yonaba
> <roland.yon...@gmail.com> wrote:
> >   modules = {
> >     ["init"] = "init.lua",
> >     ["jumper"] = "jumper.lua",
> >     ["core.bheap"] = "core/bheap.lua",
> >     ["core.grid"] = "core/grid.lua",
> >     ["core.heuristics"] = "core/heuristics.lua",
> >     ["core.node"] = "core/node.lua"
> >   }
> > }
> 
> Hi!
> 
> I'm not a gatekeeper of the Lua modules namespace by any means, but...
> don't you think "init" is a little too general/vague for a module
> name? (To a lesser extent, the same applies to the "core."
> namespace... it doesn't sound like something belonging to a 2D game
> library).
> 
> I'm uploading the rockspec anyway, but my suggestion (speaking as a
> Lua user) would be to use a "jumper." namespace for your modules in
> future versions.

I am sorry but this is unacceptable. LUA_PATH by default has the  
.../init.lua so installing this rock may influence users that do not  
intend this module at all.

I didn't think about it thoroughly yet to analyze how "init" module can  
influence my system but wouldn't allow the module in. After all we all  
are interested in a reasonably stable repo, avoiding to be blown up at  
any moment.

My IMO though.
-- 
Ildar Mulyukov,  free SW designer/programmer
================================================
email: il...@users.sourceforge.net
blog: http://johan-notes.blogspot.com/
ALT Linux Sisyphus
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