I think I must have missed this thread somehow, a starship manager? Is this a game or some sort of utility to let me keep track of how many red shirts I have left :-P
On Mon, 4 May 2020 at 04:18, D10D3 Data <jason.benson...@gmail.com> wrote: > Can you attach or link to your amended M100 version? > > On Sat, May 2, 2020 at 3:01 AM Jim Anderson <jim.ander...@kpu.ca> wrote: > >> > -----Original Message----- >> > I wrote a utility on my NEC 8201A to aid the players in a scifi RPG I >> > run. If anyone is curious I've posted the code >> > here: https://pastebin.com/9EJ7JbDN >> > It's NEC basic, so it won't run on an M100 without a bit of porting, but >> > if you have a NEC or run Virtual-T in NEC mode you can try it out. It's >> > janky and far from optimized but it works. >> >> Catching up on old posts still. Hey, that's pretty cool! I've pasted in >> a diff (below my signature) for the mods I made to make it run in M100 mode >> in VirtualT (including a couple of edits, and fixing a logic error where >> editing any cargo item's quantity changes your fuel quantity). One thing: >> it doesn't seem happy unless CARGO.DO is present and populated with at >> least dummy data, and it wasn't obvious until I read the code that the >> first item in the cargo needs to be fuel. >> >> >> >> >> >> >> >> jim >> >> >> $ diff SHPSYS.NEC.txt SHPSYS.txt >> 2c2,3 >> < 20 SCREEN 0,0:CLS:LOCATE 10,3:PRINT"INITIALIZING"; >> --- >> > 15 REM ADAPTED TO THE M100 -JRA >> > 20 SCREEN 0,0:CLS:PRINT@130,"INITIALIZING"; >> 44,47c45,48 >> < 700 LOCATE 0,0:PRINT"SYSTEMS ONLINE" >> < 710 LOCATE 0,4:PRINT"N: NAVIGATION"; >> < 720 LOCATE 0,5:PRINT"C: CARGO MANAGER"; >> < 730 LOCATE 0,6:PRINT"Q: QUIT"; >> --- >> > 700 PRINT@0,"SYSTEMS ONLINE" >> > 710 PRINT@200,"N: NAVIGATION"; >> > 720 PRINT@240,"C: CARGO MANAGER"; >> > 730 PRINT@280,"Q: QUIT"; >> 82,83c83 >> < 1370 LOCATE 0,0 >> < 1380 PRINT"1.Abbadon 7.Chelsea 13.Lungold" >> --- >> > 1380 PRINT@0,"1.Abbadon 7.Chelsea 13.Lungold" >> 91,92c91 >> < 1460 LOCATE 0,0 >> < 1470 PRINT"14.Medusa 20.Shiva" >> --- >> > 1470 PRINT@0,"14.Medusa 20.Shiva" >> 117c116 >> < 1720 LOCATE 20,0:PRINT"DISTANCE:"; >> --- >> > 1720 PRINT@20,"DISTANCE:"; >> 119c118 >> < 1740 LOCATE 20,1:PRINT"DAYS:";:PRINT USING A$; DIST; >> --- >> > 1740 PRINT@60,"DAYS:";:PRINT USING A$; DIST; >> 121,122c120,121 >> < 1760 LOCATE 20,2:PRINT"FUEL USED:";:PRINT USING A$; DIST*2; >> < 1762 LOCATE 20,4:PRINT"Execute Flight";:LOCATE 20,5:INPUT"Plan?(Y/N)";B$ >> --- >> > 1760 PRINT@100,"FUEL USED:";:PRINT USING A$; DIST*2; >> > 1762 PRINT@180,"Execute Flight";:PRINT@220,"";:INPUT"Plan?(Y/N)";B$ >> 124c123 >> < 1770 LOCATE 20,5:INPUT"ANOTHER(Y/N) ";B$ >> --- >> > 1770 PRINT@220,"";:INPUT"ANOTHER(Y/N) ";B$ >> 153c152 >> < 2210 LOCATE 0,0:PRINT"NAME TON COST" >> --- >> > 2210 PRINT@0,"NAME TON COST" >> 155,157c154,156 >> < 2230 LOCATE 1,L:PRINT CN$(I);: >> < 2240 LOCATE 30,L:PRINT CT%(I); >> < 2250 LOCATE 35,L:PRINT CC%(I); >> --- >> > 2230 PRINT@1+(L*40),CN$(I);: >> > 2240 PRINT@30+(L*40),CT%(I); >> > 2250 PRINT@35+(L*40),CC%(I); >> 160c159 >> < 2280 LOCATE 0,7:PRINT"SELECT:U/D PAGE:L/R EDIT:ENT QUIT:ESC"; >> --- >> > 2280 PRINT@280,"SELECT:U/D PAGE:L/R EDIT:ENT QUIT:ESC"; >> 173c172 >> < 2410 GOSUB 2480:INPUT"TONS:";A$:CT%(SE)=VAL(A$):FUEL%=VAL(A$) >> --- >> > 2410 GOSUB 2480:INPUT"TONS:";A$:CT%(SE)=VAL(A$):IF SE=1 THEN >> FUEL%=VAL(A$) >> 175c174 >> < 2430 IF SE>30 THEN SE=30!SLE IF SE<1 THE SE=1 >> --- >> > 2430 IF SE>30 THEN SE=30 ELSE IF SE<1 THEN SE=1 >> 180,181c179,180 >> < 2480 LOCATE 0,7:PRINT" "; >> < 2490 LOCATE 0,7:RETURN >> --- >> > 2480 PRINT@280," "; >> > 2490 PRINT@280,"";:RETURN >> 183c182 >> < 2510 IF DIST*2 > FUEL% THEN LOCATE 20,4:PRINT"INSUFFICIENT >> FUEL";:LOCATE 20,5:INPUT"<PRESS A KEY>";B$ >> --- >> > 2510 IF DIST*2 > FUEL% THEN PRINT@180,"INSUFFICIENT >> > FUEL";:PRINT@220,"";:INPUT"<PRESS >> A KEY>";B$ >> >> -- My retro tech blog and general ramblings http://bytemyvdu.wordpress.com/