Hi Sean,

I couldn't agree with you more. Hiding things or making the user go through 
silly  steps on the chance that there may be something hidden that might show 
up is poor design. This isn't a game. These programs are tools to get tasks 
done, not hide and seek. Submenus would be a much better way to handle this 
sort of thing.

Mary

Mary Otten
motte...@gmail.com


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