On Sunday, January 28, 2018 at 7:14:45 PM UTC-5, gary wrote:
>
> also getting error exceeds machine minimum on axis x and y this is with a 
> delta with the g code
>
 It is physically possible to move the arms beyond vertical with respect to 
each tower, but the lineardelta kinematics math breaks down at that point.
Were you moving the head directly away from one tower and in between the 
other two at the time?  That would cause a following error as the forward 
and reverse kinematics functions fail to agree then.

>
> What setting would correct this?
>
> Thanks gary
>
> On Friday, January 26, 2018 at 2:40:23 PM UTC-5, gary wrote:
>
>> I had my cramps wired and configured but had problems with the mcodes so 
>> disconnected it
>> and put back my bebopr board and figured out what i was doing wrong..
>>
>> Now i put back the cramps and reconnected it but i am having stepper 
>> motor problems
>> as soon as i plug the board in to 12v the motors lockup and not when i 
>>  hit the power or estop buttons in machinekit
>>
>> i can't get any motor movement no homing nothing, before i 
>> disconnected the cramps, the motors would only lock when i hit the power 
>> estop buttons
>> in machinekit gui screen.
>>
>> i didn't change any thing with the wiring or connectors all is the same 
>> as before i disconnected it
>>
>> I get power to the stepper drives adjustment screws and can adjust them ok
>>
>> didn't change any jumpers on the board..
>>
>> thanks for any suggestions
>> Gary
>>
>

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