Hi

Now i have found good config for moving the turret but i like to report 2 
issue.

First :
When you move from tool 1 to 6 with actual setting the past to pawl move 
too less compared to real amount moved 5x63° = .315     fudge factor is 14 
so 315-14 = 301° !!!

If i'm not wrong :

pin io float odd_move = 64      "distance from odd tool station to even 
one";
pin io float even_move = 64     "distance from even tool station to odd 
one";
pin io float divisor = 2        "used in calculating reverse move to lock";
pin io float fudge_factor = 24      "additional move to ensure locking";  
// fudge factor need to be selected higher than "additional angle" x( 
nTool-1)
// so 4°x(6-1) = 20  i have add +4 for make really sure.

In this way 5x64° = 320° - 24 = 296° so i'm sure the final position is 300° 
on the pawl with 4° more for locking

Please are you agree with this ?


Second :
Is not a real issue but need to be potnted for noob like me 

 if(!fjog  && (delay_index < (delay * 30)) )  
if your stepper is too slow the past to pawl not append so you need to 
increase this delay.


Br



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