Hi Now i have found good config for moving the turret but i like to report 2 issue.
First : When you move from tool 1 to 6 with actual setting the past to pawl move too less compared to real amount moved 5x63° = .315 fudge factor is 14 so 315-14 = 301° !!! If i'm not wrong : pin io float odd_move = 64 "distance from odd tool station to even one"; pin io float even_move = 64 "distance from even tool station to odd one"; pin io float divisor = 2 "used in calculating reverse move to lock"; pin io float fudge_factor = 24 "additional move to ensure locking"; // fudge factor need to be selected higher than "additional angle" x( nTool-1) // so 4°x(6-1) = 20 i have add +4 for make really sure. In this way 5x64° = 320° - 24 = 296° so i'm sure the final position is 300° on the pawl with 4° more for locking Please are you agree with this ? Second : Is not a real issue but need to be potnted for noob like me if(!fjog && (delay_index < (delay * 30)) ) if your stepper is too slow the past to pawl not append so you need to increase this delay. Br -- website: http://www.machinekit.io blog: http://blog.machinekit.io github: https://github.com/machinekit --- You received this message because you are subscribed to the Google Groups "Machinekit" group. To unsubscribe from this group and stop receiving emails from it, send an email to machinekit+unsubscr...@googlegroups.com. Visit this group at https://groups.google.com/group/machinekit. For more options, visit https://groups.google.com/d/optout.