That was my point: X11 does not require violating sources much. What does is 
essentially one file: SDL_cocoamodes.m. It is used by cocoa video, otherwise it 
is not built.

I did not have to throw chunks of code away, aside of cocoa video case (which 
still fails to build so far). And miniupnp and your patches are adaptable: 
again, leaving off cocoa video part. (I didn’t bother with joystick at all yet, 
aside of seeing it gets ICE akin to hidapi, which only Iain can fix, but it has 
been many months since it was filed to Bugzilla, and here we are.)

I will review my patches today to make sure nothing silly creeped in, and what 
I suggest is I make a PR with X11 backend and no cocoa video, and you or 
someone interested take a look.
It is easy to switch portfile logic to use X11 on ppc and old Intel, while 
keeping existing settings for 10.6 Intel.
On Jul 20, 2023 07:15 +0800, Ken Cunningham <ken.cunningham.web...@gmail.com>, 
wrote:
> As far as I know, we don't have any ports that use SDL2 via X11/Xquartz. All 
> the ports use the Cocoa interface.
>
> The modifications that were made to SDL2 by miniupnp to run on Tiger and 
> Leopard were fairly extensive, to an older version of SDL2, but they worked 
> to allow a number of ports that required libsdl2 to work on those systems. I 
> have those mods tucked away in the archives of the TigerPorts and 
> LeopardPorts repos.
>
> Any newer version of libsdl2/SDL2 was not able to be adjusted to be useful on 
> those older systems. We did have one newer version that would build, but was 
> so broken by the hacks needed to make it build that it was useless in 
> practical use.
>
> Which brings me to the next point.
>
> It is quite possible to make hacks/patches to software that will allow it to 
> build -- at an extreme, you and #if 0 / #endif out that entire source, and it 
> will compile just fine.
>
> But especially for things like SDL2, what is needed is more than that -- you 
> have to see if software built against such patched versions will actually 
> work, and this sometimes takes some fairly extensive testing to see what the 
> warts might be.
>
>
>
> Ken
>
>
>
> > On Jul 19, 2023, at 8:32 AM, Sergey Fedorov <vital....@gmail.com> wrote:
> >
> > libsdl 2.0.22 (our Snow Leopard port) builds on PowerPC with unoffensive 
> > fixes, however I had to disable cocoa video and joystick for that.
> > They are likely fixable (though no idea whether and how they gonna work), 
> > but at least cocoa video gonna require a massive rewrite – or perhaps 
> > falling back to an earlier implementation. (Well, this is not a kind of 
> > code I can genuinely rewrite – only adapt patches and maybe improve 
> > something a bit.)
> >
> > However, if X11 implementation is a meaningful replacement, it builds fine 
> > with no trickery.
> >
> > Any thoughts?
> >
> > P. S. ICE on hidapi is trivially fixable – I just reverted a commit which 
> > has broken that. After that, hidapi builds fine.
>

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