Timothy,

I don't think that the Ruby/SDL bindings can be used today inside MacRuby. The extensions mechanism still suffers from problems.

While I'm not a Quartz expert I am pretty sure you can replace Ruby/ SDL by pure Mac OS X APIs, with as Quartz but also CoreImage, CoreAudio, CoreAnimation, OpenGL (which can be called from MacRuby), etc. Now it depends if you want to write cross-platform code.

HTH,
Laurent

On Feb 14, 2009, at 9:35 PM, Timothy McDowell wrote:

Is it possible for me to use the Ruby/SDL bindings with MacRuby/ Cocoa? Also, can Quartz handle movement of sprites (gifs, pngs, jpgs?) and the like? Would Quartz be just fine for game development?

--
--Timothy.
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