very good points chris, i agree. Though the self voicing option isn't a 100% thing, in some apps it would truly be nice. mike
On Mar 8, 2009, at 4:37 PM, Chris Gilland wrote: > I think it would be cool to use the default voice set via system > preferences and make it where the program can be self voiceing if > needed. Also provide an option to turn on, or off the self voicing > feature, this way if a user wants to use voice over, great, if not, > he or she still can do what needs to be done. Also, I would make > your labels for the U I, very discriptive but yet maybe slightly > shorter for the interface that is viewed via a braille display. > This way the point is made but only the absolutely necessary amount > of cells are used, this way providing more room for other things, > such as the value of the U I control. I may also advise you write > your programs in cocoe as I hear that language is very very voice > over friendly. Finally maybe provide an option for the program to > be able to enable magnification in the program for low vision > usersw. Also maybe provide an option to turn the programs U I color > to high contrast. > > This way it even helps low vision users as well as us like myself > who are nearly compltely total. > > Chris. > > > Do you use Twitter? If so, then, I'd love! for you to follow me. > My twitter URL is: > > http://twitter.com/chris28210 > ----- Original Message ----- > From: Martin Pilkington > To: macvisionaries@googlegroups.com > Sent: Sunday, March 08, 2009 8:25 PM > Subject: Understanding Blind User's Needs > > Hi All, > > Let me introduce myself. My name is Martin Pilkington and I'm a > software developer on the Mac. I'm starting to do a big > accessibility push and I'm trying to get many developers to join me. > One of the key parts of this push is a pledge to make all my > applications 100% accessible by the end of 2009. I've defined 100% > accessible to mean 5 things: > > 1. The UI available to VoiceOver users should be as user friendly as > the visual UI. > 2. All UI elements should have titles and/or descriptions. > 3. All custom controls should provide full keyboard access. > 4. There should be a clear and logical order to navigating UI fields > with the keyboard. > 5. Every part of an application should be reachable without the mouse. > > Now I'm coming at this from the perspective of someone who hasn't > got a disability, so I'm hoping everyone on this list could help me. > Are there any other major points you would say an application needs > to be 100% accessible to you? Are there any things you would like to > find in an application as a user with a visual impairment that > aren't part of the standard Mac accessibility tool? For example, an > option to get a full text description of the current window and how > to use it, at any point in the application > > Hopefully I can get a lot of other Mac developers to join me in my > pledge, some others have already come on board with the idea. But > getting the developers on board is just one piece of the puzzle. The > most important piece is understanding exactly what your current > problems and wishes are for accessibility in Mac apps so any > feedback you can give me is greatly appreciated. > > Thanks > > --------------------------------- > Martin Pilkington > Writer of Weird Symbols > pi...@mcubedsw.com > > > > > > Michael Babcock GW Hosting, Your Dedicated Home On The Web Phone: +1-888-272-3555, ext 4121 email: michael.babc...@gwhosting.net administrative e-mail: ad...@gwhosting.net url: http://gwhosting.net --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "MacVisionaries" group. To post to this group, send email to macvisionaries@googlegroups.com To unsubscribe from this group, send email to macvisionaries+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/macvisionaries?hl=en -~----------~----~----~----~------~----~------~--~---