At 2:48 AM +0200 7/3/02, Vadim Zeitlin wrote:
>On Fri, 28 Jun 2002 18:29:01 -0700 Ujwal Sathyam 
><[EMAIL PROTECTED]> wrote:
>
>US> However, you will need to add the resources. After compiling M, run
>US> the following command:
>US>
>US> /Developer/Tools/Rez -t APPL Carbon.r -o src/M
>US>
>US> where src/M is the newly created binary.
>
>  Thanks for the tip, this was exactly what I was looking for. I've modified
>configure/makefiles to do this automatically now.

Good.


>
>  I didn't have time to really do anything with M under Mac yet but I've
>already noticed quite a few GUI quirks. Another problem, potentially more
>serious, is that it takes _ages_ to start up doing something -- but I don't
>know what. I'll have to look at it more carefully later... I've also had an
>assert failure in wxMac timer code. I'll get back to all this later.

Hmm, I have not noticed any speed issue. Is this during startup or 
after? How much RAM do you have? I have 768MB and see no problems. Of 
course that is kind of overkill.


>
>US> >  You should create a link $build_dir/src/icons -> 
>$source_dir/src/icons if
>US> >you want to run it from the build tree.
>US>
>US> what are $build_dir and $source_dir when I run make from the main M
>US> directory?
>
>  Then they're the same and are both just ".". BTW, I strongly recommend not
>doing it like this and build M in another directory -- this is much cleaner
>as you may always simply "rm -rf $build_dir" to restart from scratch. And,
>of course, it also allows having both the debug and release versions
>simultaneously.
>

OK. I will give that a try.

Ujwal


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