On Thu, 23 Mar 2006 19:18:52 +1000 (E. Australia Standard Time) Mark
Livingstone <[EMAIL PROTECTED]> wrote:
ML> I am definitely making / using wxWidgets HEAD and I also went and made
ML> the samples and 63/68 of them made just fine (didn't have ODBC / OpenGL
ML> configured for the rest).
It really is not wx-related anyhow. I just don't understand how can the
same header compile when included from wx and fail to compile when included
from M... Some definitions must be different maybe?
Of course, it's weird that winnt.h (a C header) has templates in the first
place and my, admittedly not very recent, version doesn't. But if it
compiles from wx, it should compile from M too.
Anyhow, have you tried to build a 3 line hello world:
#include <windows.h>
extern "C" int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
MessageBox(NULL, "Hello, Windows!", "Hi", MB_ICONINFORMATION);
return 0;
}
?
VZ
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