Hi List,
I've written two posts I thought I would share with you on the topic of .NET based MG dev. The first describes a method I've worked out to create relatively robust .NET based objects based on the Xml Schema Definitions provided with the server. Please note, I currently am only working with MGE 2009. I have not tried this code on MGOS. If you do try them on MGOS, please let me know what results have. In a nutshell, one can get the resource XML from the resource service, load it into the object with the provided .parse method, manipulate the object (without having to use xml) e.g. add child objects, change properties etc, and finally spit it back out to XML for saving back to the repository. Yay no longer need to be jealous of the PHP guys and their object factories =D The second is a dynamic authoring example using these objects, manipulating the MapDefinition before the viewer has loaded it. Both come with full source code, and Visual Studio 2008 projects. I hope they are helpful to the other .NET devs out there. http://www.webrade.com/blogs/darrin/2008/05/16/CreatingNETObjectsForMapguide XMLSchemaDefinitionsXSDUsingLINQ.aspx http://www.webrade.com/blogs/darrin/2008/05/21/DynamicAuthoringInMapguideEnt erpriseBeforeTheViewerHasLoaded.aspx Enjoy. darrin
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