That is a smart way to convert Xsd to classes. Is it possible to extract
the generated code and use it without LinQ for .Net 2.0?
I'm not sure what you mean by "wanted to stay closer to the core API".
Your generated classes expose the MapGuide Xml as .Net classes.
You can then use .Net objects "directly" instead of handling Xml. That
is exactly what the MaestroAPI does.
I have implemented a connection interface that enables you to
communicate with MapGuide either via the MapGuide API, or through Http.
If you use the LocalNativeConnection exclusively, MaestroAPI is doing
the exact same thing your code does.
If you (or someone else) has questions about MaestroAPI usage, please
ask away.
If you (or someone else) find missing functionality, or has improvements
for MaestroAPI, let me know.
I have a short introduction to MaestroAPI usage here:
http://code.google.com/p/mapstudioos/wiki/HowToUseMapGuideAPI
(The site is being migrated to here:
http://trac.osgeo.org/mapguide/wiki/maestro)
I like your code, and if you are up for it, I think we both could
benefit from one great API extension, rather than two good ones.
I have learned that after you have the serialization in place there are
many places where you must handle trivial stuff like
converting null string to empty string, empty collections to null
collections, etc. MaestroAPI handles much of this already,
and I would be sad to see you spend your time implementing that for
another project.
Regards, Kenneth Skovhede, GEOGRAF A/S
Darrin Maidlow skrev:
Hi Maksim,
I looked at early on in my learnage, but wanted to stay closer to the
core API provided by Mapguide Project / Autodesk. ADN support could
offer some help with the built in API, and if needed escalate off to
the devs. I did also have some problems getting the Maestro API
running -- but that was right around the transition between 1.1 and
2.0 -- and working all night with too much redbull probably didn't
help either =)
darrin
*From:* [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] *On Behalf Of *Maksim
Sestic
*Sent:* Thursday, May 22, 2008 7:40 AM
*To:* 'MapGuide Users Mail List'
*Subject:* RE: [mapguide-users] .NET Objects for working with Mapguide
Resources
Hi Darrin,
Thanks for the tip. Please take a look at Kenneth's Meastro API:
http://trac.osgeo.org/mapguide/browser/trunk/Tools/Maestro/MaestroAPI
It relies on .NET 2.0 for MG types (de)serialization.
Regards,
Maksim Sestic
------------------------------------------------------------------------
*From:* [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] *On Behalf Of *Darrin
Maidlow
*Sent:* Thursday, May 22, 2008 15:28
*To:* mapguide-users@lists.osgeo.org
*Subject:* [mapguide-users] .NET Objects for working with Mapguide
Resources
Hi List,
I've written two posts I thought I would share with you on the topic
of .NET based MG dev. The first describes a method I've worked out to
create relatively robust .NET based objects based on the Xml Schema
Definitions provided with the server. Please note, I currently am
only working with MGE 2009. I have not tried this code on MGOS. If
you do try them on MGOS, please let me know what results have.
In a nutshell, one can get the resource XML from the resource service,
load it into the object with the provided .parse method, manipulate
the object (without having to use xml) e.g. add child objects, change
properties etc, and finally spit it back out to XML for saving back to
the repository. Yay no longer need to be jealous of the PHP guys and
their object factories =D
The second is a dynamic authoring example using these objects,
manipulating the MapDefinition before the viewer has loaded it.
Both come with full source code, and Visual Studio 2008 projects. I
hope they are helpful to the other .NET devs out there.
http://www.webrade.com/blogs/darrin/2008/05/16/CreatingNETObjectsForMapguideXMLSchemaDefinitionsXSDUsingLINQ.aspx
http://www.webrade.com/blogs/darrin/2008/05/21/DynamicAuthoringInMapguideEnterpriseBeforeTheViewerHasLoaded.aspx
Enjoy.
darrin
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