That is a smart way to convert Xsd to classes. Is it possible to extract the generated code and use it without LinQ for .Net 2.0?

I'm not sure what you mean by "wanted to stay closer to the core API". Your generated classes expose the MapGuide Xml as .Net classes. You can then use .Net objects "directly" instead of handling Xml. That is exactly what the MaestroAPI does.

I have implemented a connection interface that enables you to communicate with MapGuide either via the MapGuide API, or through Http. If you use the LocalNativeConnection exclusively, MaestroAPI is doing the exact same thing your code does.

If you (or someone else) has questions about MaestroAPI usage, please ask away. If you (or someone else) find missing functionality, or has improvements for MaestroAPI, let me know.
I have a short introduction to MaestroAPI usage here:
http://code.google.com/p/mapstudioos/wiki/HowToUseMapGuideAPI
(The site is being migrated to here: http://trac.osgeo.org/mapguide/wiki/maestro)

I like your code, and if you are up for it, I think we both could benefit from one great API extension, rather than two good ones. I have learned that after you have the serialization in place there are many places where you must handle trivial stuff like converting null string to empty string, empty collections to null collections, etc. MaestroAPI handles much of this already, and I would be sad to see you spend your time implementing that for another project.

Regards, Kenneth Skovhede, GEOGRAF A/S



Darrin Maidlow skrev:

Hi Maksim,

I looked at early on in my learnage, but wanted to stay closer to the core API provided by Mapguide Project / Autodesk. ADN support could offer some help with the built in API, and if needed escalate off to the devs. I did also have some problems getting the Maestro API running -- but that was right around the transition between 1.1 and 2.0 -- and working all night with too much redbull probably didn't help either =)

darrin

*From:* [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] *On Behalf Of *Maksim Sestic
*Sent:* Thursday, May 22, 2008 7:40 AM
*To:* 'MapGuide Users Mail List'
*Subject:* RE: [mapguide-users] .NET Objects for working with Mapguide Resources

Hi Darrin,

Thanks for the tip. Please take a look at Kenneth's Meastro API:

http://trac.osgeo.org/mapguide/browser/trunk/Tools/Maestro/MaestroAPI

It relies on .NET 2.0 for MG types (de)serialization.

Regards,

Maksim Sestic

------------------------------------------------------------------------

*From:* [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] *On Behalf Of *Darrin Maidlow
*Sent:* Thursday, May 22, 2008 15:28
*To:* mapguide-users@lists.osgeo.org
*Subject:* [mapguide-users] .NET Objects for working with Mapguide Resources

Hi List,

I've written two posts I thought I would share with you on the topic of .NET based MG dev. The first describes a method I've worked out to create relatively robust .NET based objects based on the Xml Schema Definitions provided with the server. Please note, I currently am only working with MGE 2009. I have not tried this code on MGOS. If you do try them on MGOS, please let me know what results have.

In a nutshell, one can get the resource XML from the resource service, load it into the object with the provided .parse method, manipulate the object (without having to use xml) e.g. add child objects, change properties etc, and finally spit it back out to XML for saving back to the repository. Yay no longer need to be jealous of the PHP guys and their object factories =D

The second is a dynamic authoring example using these objects, manipulating the MapDefinition before the viewer has loaded it.

Both come with full source code, and Visual Studio 2008 projects. I hope they are helpful to the other .NET devs out there.

http://www.webrade.com/blogs/darrin/2008/05/16/CreatingNETObjectsForMapguideXMLSchemaDefinitionsXSDUsingLINQ.aspx

http://www.webrade.com/blogs/darrin/2008/05/21/DynamicAuthoringInMapguideEnterpriseBeforeTheViewerHasLoaded.aspx

Enjoy.

darrin



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