Sri/Jason:
I don't know about you guys, but I'm still not clear what came out of the UX hackfest. Which would automatically make me agree with the below. Furthermore, I don't understand how within the 6 month time period that you will have all the user testing, addressing regression (gnome shell for instance has no applets, I consider that a regression regardless of whether it is a good thing or not and finally documentation.
I agree. The GNOME community is not like some other desktops where a central design team drives overall desktop requirements. Instead, those in the GNOME Usability team tend to propose ideas and shape direction in an ongoing dialog with the overall community and specific project maintainers. In any volunteer community there are a wide array of opinions, so it is unrealistic to put too much weight on the ideas from any one individual. To what degree any proposal from the UX hackfest becomes reality will depend on many factors, and any ideas proposed may take time to implement and might influence long term design more than an initial GNOME 3.0 design. I do agree that that is a real concern that people outside of the GNOME community may not understand this and may get confused, or expect features which may never leave the prototype or proposal stage. There may be a need to set expectations properly and to ensure that we communicate that events like the UX Hackfest are forums for free thinking and prototyping - not necessarily reflective of what will actually be delivered. Design, after all, tends to go through many iterations before it becomes reality. Brian -- marketing-list mailing list marketing-list@gnome.org http://mail.gnome.org/mailman/listinfo/marketing-list