2010/12/31 John Hunter <jdh2...@gmail.com>:
> I don't know what the situation is now, but the last version of OS X I
> installed was 10.4 and X11 was a separate installation from xcode, if I
> recall correctly.  Are you sure it is on by default?

I'm not completely sure, but really quite sure.  I don't think it's
coming from Xcode on 10.6.  E.g. Inkscape runs on X11, and it ran from
the beginning.  I don't think they'll distribute binaries depending on
an Xcode installation.  To be sure, I'll soon have probably the
opportunity to reinstall some both 10.5 and 10.6 machines, so I can
have a look.  And I heard before about the libpng libraries in
/usr/X11/lib/, and I just verified.  Developer stuff goes to
/Developer/.

> I don't mind using system libs
>
>   * if we are sure they are there
>
>   * they are in a consistent location
>
> The reason we switched to static builds was there was so much variation in
> where these libs were coming from (macports, fink, system libs) and some of
> the versions were out of date, it was almost impossible to ship usable
> binaries.

I agree, and I personally would prefer static libs for binary
distribution, since we would be limited to the 10.5 libs, or, more
strictly, one could say that binaries should also run on 10.4.  I
think it's mainly targeting people who want to build their mpl
themselves, let it be for bug tracking, but are frightened by the
dependencies atm.

> Russell will have to take the lead on this if he thinks it is a good idea,
> as he is the OSX build master.

I agree fully.

Friedrich

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