Hi Archana, Archana Ganesan wrote:
Hi all,I have a python application that uses matplotlib. I want to compile it into an executable. I tried using py2exe but it returned some error w.rt matplotlib. Cpuld anyone please help me with this? Is there some other way to get it done?
I am using matplotlib (currently 0.90) with wxPython and py2exe (0.6.6). Attached are some sample files. I am on: # Python 2.5 (r25:51908, Sep 19 2006, 09:52:17) [MSC v.1310 32 bit (Intel)] # wxPython 2.8.1.1, Boa Constructor 0.5.2 And as I am still using wxPython Ansi I renamed matplotlib/backends/_wxagg.pyd to matplotlib/backends/_wxagg not used.pyd Hope this helps Werner
# -*- coding: iso-8859-1 -*-# from distutils.core import setup import os from os.path import join import shutil import glob import py2exe from py2exe.build_exe import py2exe import sys import matplotlib mpdir, mpfiles = matplotlib.get_py2exe_datafiles() # cleanup dist and build directory first (for new py2exe version) if os.path.exists("dist/prog"): shutil.rmtree("dist/prog") if os.path.exists("dist/lib"): shutil.rmtree("dist/lib") if os.path.exists("build"): shutil.rmtree("build") # # A program using wxPython # The manifest will be inserted as resource into the .exe. This # gives the controls the Windows XP appearance (if run on XP ;-) # manifest_template = ''' <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <assemblyIdentity version="5.0.0.0" processorArchitecture="x86" name="%(prog)s" type="win32" /> <description>%(prog)s</description> <dependency> <dependentAssembly> <assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="X86" publicKeyToken="6595b64144ccf1df" language="*" /> </dependentAssembly> </dependency> <trustInfo xmlns="urn:schemas-microsoft-com:asm.v3"> <security> <requestedPrivileges> <requestedExecutionLevel level="AsInvoker" uiAccess="false"/> </requestedPrivileges> </security> </trustInfo> </assembly> ''' RT_MANIFEST = 32 # # options for py2exe options = {"py2exe": {"compressed": 1, "optimize": 2, "packages": ["encodings", ## "kinterbasdb", "pytz.zoneinfo.UTC", "matplotlib.numerix", ## "email", ## "numpy" ## "PIL", ], "excludes": ["MySQLdb", "Tkconstants", "Tkinter", "tcl", "orm.adapters.pgsql", "orm.adapters.mysql" ], "dll_excludes": ["tcl84.dll", "tk84.dll", "wxmsw26uh_vc.dll"] } } zipfile = r"lib\library.zip" class MetaBase: def __init__(self, **kw): self.__dict__.update(kw) self.version = '1.0' self.author = "yourname" self.author_email = "[EMAIL PROTECTED]" self.company_name = "" self.copyright = "2003 - 2007 by whoever" self.url = "http://www.whatever.com/" self.download_url = "http://www.whatever.com/en/" self.trademark = "" self.comments = "a comment on the prog" self.name = "the prog name" self.description = "a desc on the prog" wx_emb = MetaBase( script = "embedding_in_wx4.py", other_resources = [(RT_MANIFEST, 1, manifest_template % dict(prog="your prog name"))], ## icon_resources = [(1, r"images/some.ico")], dest_base = r"prog\wx_embed") setup( classifiers = ["Copyright:: your name", "Development Status :: 5 Stable", "Intended Audience :: End User", "License :: Shareware", "Operating System :: Microsoft :: Windows 2000", "Operating System :: Microsoft :: Windows XP", "Operating System :: Microsoft :: Windows 9x", "Programming Language :: Python, wxPython", "Topic :: Home Use" "Natural Language :: German", "Natural Language :: French", "Natural Language :: English"], windows = [wx_emb], #console = [twcb], options = options, zipfile = zipfile, data_files = [("lib\\matplotlibdata", mpfiles), ## matplotlib.get_py2exe_datafiles(), # if you don't use the lib option #### ("prog\\amaradata", amaradata), #### ("prog\\amaradata\\Schemata", amaraschemata), #### ("prog\\", python4dll) ] )
#!/usr/bin/env python """ An example of how to use wx or wxagg in an application with a custom toolbar """ from matplotlib.numerix import arange, sin, pi import matplotlib # uncomment the following to use wx rather than wxagg #matplotlib.use('WX') #from matplotlib.backends.backend_wx import FigureCanvasWx as FigureCanvas # comment out the following to use wx rather than wxagg matplotlib.use('WXAgg') from matplotlib.backends.backend_wxagg import FigureCanvasWxAgg as FigureCanvas from matplotlib.backends.backend_wxagg import NavigationToolbar2WxAgg from matplotlib.backends.backend_wx import _load_bitmap from matplotlib.figure import Figure from matplotlib.numerix.mlab import rand import wx class MyNavigationToolbar(NavigationToolbar2WxAgg): """ Extend the default wx toolbar with your own event handlers """ ON_CUSTOM = wx.NewId() def __init__(self, canvas, cankill): NavigationToolbar2WxAgg.__init__(self, canvas) # for simplicity I'm going to reuse a bitmap from wx, you'll # probably want to add your own. self.AddSimpleTool(self.ON_CUSTOM, _load_bitmap('stock_left.xpm'), 'Click me', 'Activate custom contol') self.Bind(wx.EVT_TOOL, self._on_custom, id=self.ON_CUSTOM) def _on_custom(self, evt): # add some text to the axes in a random location in axes (0,1) # coords) with a random color # get the axes ax = self.canvas.figure.axes[0] # generate a random location can color x,y = tuple(rand(2)) rgb = tuple(rand(3)) # add the text and draw ax.text(x, y, 'You clicked me', transform=ax.transAxes, color=rgb) self.canvas.draw() evt.Skip() class CanvasFrame(wx.Frame): def __init__(self): wx.Frame.__init__(self,None,-1, 'CanvasFrame',size=(550,350)) self.SetBackgroundColour(wx.NamedColor("WHITE")) self.figure = Figure(figsize=(5,4), dpi=100) self.axes = self.figure.add_subplot(111) t = arange(0.0,3.0,0.01) s = sin(2*pi*t) self.axes.plot(t,s) self.canvas = FigureCanvas(self, -1, self.figure) self.sizer = wx.BoxSizer(wx.VERTICAL) self.sizer.Add(self.canvas, 1, wx.TOP | wx.LEFT | wx.EXPAND) # Capture the paint message self.Bind(wx.EVT_PAINT, self.OnPaint) self.toolbar = MyNavigationToolbar(self.canvas, True) self.toolbar.Realize() if wx.Platform == '__WXMAC__': # Mac platform (OSX 10.3, MacPython) does not seem to cope with # having a toolbar in a sizer. This work-around gets the buttons # back, but at the expense of having the toolbar at the top self.SetToolBar(self.toolbar) else: # On Windows platform, default window size is incorrect, so set # toolbar width to figure width. tw, th = self.toolbar.GetSizeTuple() fw, fh = self.canvas.GetSizeTuple() # By adding toolbar in sizer, we are able to put it at the bottom # of the frame - so appearance is closer to GTK version. # As noted above, doesn't work for Mac. self.toolbar.SetSize(wx.Size(fw, th)) self.sizer.Add(self.toolbar, 0, wx.LEFT | wx.EXPAND) # update the axes menu on the toolbar self.toolbar.update() self.SetSizer(self.sizer) self.Fit() def OnPaint(self, event): self.canvas.draw() event.Skip() class App(wx.App): def OnInit(self): 'Create the main window and insert the custom frame' frame = CanvasFrame() frame.Show(True) return True app = App(0) app.MainLoop()
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