Hello Auré and  Jae-joon,

Hi all,

 

First thx for you help.

I’ve taken your example, modified a little to use QT loop. (it was not
working on my machine manager.window.after(100, run) was unknown)

 

The bad thing is that first it didn’t work BUT I’ve almost found why.

 

If I call two times blit only one figure was drawn L

First I’ve tried to compute a bbox myself that was the size of the addition
of two figures bbox.

It worked.

 

Next I modified the Qtimer from 0 to 100.

And it worked (slower) but it worked.

 

So there is something missing like an event not posted or something like
this.

 

Any GUI guru help welcomed, I’ll dig this further, but I think something is
missing there.

Perhaps I should force a repaint of the widget immediately?

 

Anyway, I’m near the end J

 

Cheers, 

Laurent

 

 

 

De : Auré Gourrier [mailto:aurelien.gourr...@yahoo.fr] 
Envoyé : mercredi 21 octobre 2009 13:55
À : matplotlib-users@lists.sourceforge.net
Cc : Laurent Dufr?chou
Objet : Re : Re: Little issue with blitting

 

Hi Laurent,

I think I might have found a way to solve your problem: instead of creating
your axes using pylab.suplot, you should create the axes using the class
way. I modified your code below and it works fine without loosing speed in
the frame rate. Only thing is, I have no clue as to what is really the
underlying problem... my best guess is that there is a conflict between
pylab and the general class. I very rearely use pylab directly unless the
problem is really simple, because I saw several posts mentioning possible
conflicts.

Hope this helps you.

Cheers,

Aurélien

-----
import sys
import pylab as p
import matplotlib as mpl
import numpy as npy
import time

 
fig = p.figure(figsize=(8.,4.))

#ax = p.subplot(212)
ax = fig.add_axes((.05,.55,.9,.4))
#ax2 = p.subplot(211)
ax2 = fig.add_axes((.05,.05,.9,.4))

canvas = ax.figure.canvas

# create the initial line
x = npy.arange(0,2*npy.pi,0.01)
#line, = p.plot(x, npy.sin(x), animated=True, lw=2)
line, = ax.plot(x, npy.sin(x), animated=True, lw=2)
line2, = ax2.plot(x, npy.cos(x), animated=True, lw=2)

def run(*args):

    background = canvas.copy_from_bbox(ax.bbox)
    background2 = canvas.copy_from_bbox(ax2.bbox)

    # for profiling
    tstart = time.time()
    while 1:

        # restore the clean slate background
        canvas.restore_region(background)
        canvas.restore_region(background2)

        # update the data
        line.set_ydata(npy.sin(x+run.cnt/10.0))
        line2.set_ydata(npy.cos(x+run.cnt/10.0))

        # just draw the animated artist
        ax.draw_artist(line)
        ax2.draw_artist(line2)

        # just redraw the axes rectangle
        canvas.blit(ax.bbox)
        canvas.blit(ax2.bbox)
        #canvas.blit(ax.get_figure().bbox) 

        if run.cnt==100:

            # print the timing info and quit
            print 'FPS:' , 100/(time.time()-tstart)

            #return
            sys.exit() 

        run.cnt += 1

run.cnt = 0

#no need for the following since it is done directly when creating the axes
#p.subplots_adjust(left=0.3, bottom=0.3) # check for flipy bugs

#p.grid() # to ensure proper background restore
ax.grid() # to ensure proper background restore
ax2.grid() # to ensure proper background restore

manager = p.get_current_fig_manager()

manager.window.after(100, run)

p.show()






------------------------------

Message: 2
Date: Thu, 15 Oct 2009 18:40:22 +0200
From: Laurent Dufr?chou <laurent.dufrec...@gmail.com>
Subject: Re: [Matplotlib-users] [Solved] Little issue with blitting
    technique
To: 'Aur? Gourrier' <aurelien.gourr...@yahoo.fr>,
    <matplotlib-users@lists.sourceforge.net>
Message-ID: <4ad7507f.0a1ad00a.018e.ffff8...@mx.google.com>
Content-Type: text/plain; charset="iso-8859-1"

Hi Aur?,



Taking this example (FPS is computed at the end of the loop each 100
frames):

(this is the same example as you but not using FileUtils10)



################################################

import sys

import pylab as p

import numpy as npy

import time



ax2 = p.subplot(212)

ax = p.subplot(211)

canvas = ax.figure.canvas





# create the initial line

x = npy.arange(0,2*npy.pi,0.01)

line, = p.plot(x, npy.sin(x), animated=True, lw=2)



def run(*args):

    background = canvas.copy_from_bbox(ax.bbox)

    # for profiling

    tstart = time.time()



    while 1:

        # restore the clean slate background

        canvas.restore_region(background)

        # update the data

        line.set_ydata(npy.sin(x+run.cnt/10.0))

        # just draw the animated artist

        ax.draw_artist(line)

        # just redraw the axes rectangle

        canvas.blit(ax.bbox)



        if run.cnt==100:

            # print the timing info and quit

            print 'FPS:' , 100/(time.time()-tstart)

            return



        run.cnt += 1

run.cnt = 0





p.subplots_adjust(left=0.3, bottom=0.3) # check for flipy bugs

p.grid() # to ensure proper background restore

manager = p.get_current_fig_manager()

manager.window.after(100, run)



p.show()

################################################



This example will work on my machine @99FPS.

Now replace:

ax2 = p.subplot(212)

ax = p.subplot(211)



with:

ax = p.subplot(212)

ax2 = p.subplot(211)



The image is buggy because the blitting is no more working, still I get
86FPS. So let say no change.



Now replace ?ax.bbox? with ?ax.get_figure().bbox?:

The bug disappear and I get a small 20 FPS?



Tested under windows vista , matplotlib 0.99.1, python 2.5.4.



Laurent

Ps: I think ax.getFigure().bbox is getting the whole picture so this is why
it is slower.





De : Aur? Gourrier [mailto:aurelien.gourr...@yahoo.fr] 
Envoy? : jeudi 15 octobre 2009 10:32
? : matplotlib-users@lists.sourceforge.net
Objet : Re: [Matplotlib-users] [Solved] Little issue with blitting technique



>On Tue, Oct 13, 2009 at 5:06 PM, Laurent Dufr?chou

><laurent.dufrec...@gmail.com> wrote:
>> Hey, coparing on how GTK2 example is done I've seen a difference between
the two!
>>
>> In QT4Agg example and WX example the code use:
>>
>> canvas.copy_from_bbox(ax.bbox)
>> replacing all occurrence of ax.bbox with ax.get_figure().bbox solved all
the issue I add.
>>
>
>I'm not sure why using ax.bbox does not work, and it SHOULD work.
>Note that animation_blit_gtk.py DOES use ax.bbox.
>
>> Perhaps we should correct the examples.
>> I can send you the good working example if you want.
>
>If using ax.bbox does not work, than it is a bug (either mpl or the
example).
>Unfortunately, this seems to happen only on windows.
>So, please file a bug report (again).
>
>Regards,
>
>-JJ
>

Hy guys,

Just saw your posts. I don't understand the business with the
ax.get_figure().bbox.
I'm also using windows, and a modified version of the animation_blit_tk.py
using imshow work fine for me.
I just checked whether the get_figure() changes anything and I get exactly
the same result in terms of performance.
I attach the code below if it can be of any use.

Cheers,

Aur?


# For detailed comments on animation and the techniqes used here, see
# the wiki entry http://www.scipy.org/Cookbook/Matplotlib/Animations

import matplotlib
matplotlib.use('TkAgg')

import sys
import pylab as p
import matplotlib.numerix as nx
import time

from FileUtils10 import fileHandling

# for profiling
tstart = time.time()
tprevious = time.time()

fnamelist = ['....']

ax = p.subplot(111)
canvas = ax.figure.canvas

print 't1 ',time.time()-tprevious
tprevious = time.time()

# create the initial line
dataarr = fileHandling(fnamelist[0]).read()
#print dataarr.dtype
#dataarr = dataarr.astype('uint8')
print 't2 ',time.time()-tprevious
tprevious = time.time()

image = p.imshow(dataarr, animated=True)
print 't3 ',time.time()-tprevious
tprevious = time.time()

def run(*args):
    tprevious = time.time()
    background = canvas.copy_from_bbox(ax.bbox)
    print 't4 ',time.time()-tprevious
    tprevious = time.time()
    while 1:
        #print fnamelist[run.cnt]
        # restore the clean slate background
        canvas.restore_region(background)
        print 't5 ',time.time()-tprevious
        tprevious = time.time()
        # update the data
        dataarr = fileHandling(fnamelist[run.cnt]).readMCCD()
        dataarr *= run.cnt
        print 't6 ',time.time()-tprevious
        tprevious = time.time()
        image.set_data(dataarr)
        print 't7 ',time.time()-tprevious
        tprevious = time.time()
        # just draw the animated artist
        ax.draw_artist(image)
        print 't8 ',time.time()-tprevious
        tprevious = time.time()
        # just redraw the axes rectangle
        canvas.blit(ax.bbox)
        print 't9 ',time.time()-tprevious
        tprevious = time.time()

        if fnamelist[run.cnt] == fnamelist[-1]:
            # print the timing info and quit
            print 'total time:' , time.time()-tstart
            print 'FPS:' , 1000./(time.time()-tstart)
            p.close('all')
            sys.exit()

        run.cnt += 1
run.cnt = 0


p.subplots_adjust(left=0.3, bottom=0.3) # check for flipy bugs
p.grid() # to ensure proper background restore
manager = p.get_current_fig_manager()
manager.window.after(100, run)

p.show()









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# For detailed comments on animation and the techniqes used here, see
# the wiki entry http://www.scipy.org/Cookbook/Matplotlib/Animations

import os
import sys

#import matplotlib
#matplotlib.use('Qt4Agg')
from matplotlib.figure import Figure
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
import matplotlib.transforms as mtransforms
import matplotlib.cm as cm

from PyQt4 import QtCore, QtGui

ITERS = 100

import numpy as np
import time

class BlitQT(FigureCanvas):

    def __init__(self):
        FigureCanvas.__init__(self, Figure())

        fig = self.figure
        self.ax = fig.add_axes([0.1,0.7,0.8,0.2])#(.05,.55,.9,.4))
        self.ax.grid()
        self.draw()

        NUMBER_OF_DATA = 1024
        self.x   = np.arange(NUMBER_OF_DATA)

        
        self.ax2 = fig.add_axes([0.1,0.4,0.8,0.2])#(.05,.05,.9,.4))
        self.ax2.grid()
        self.draw()

        self.old_size = self.ax.bbox.width, self.ax.bbox.height
        


        self.cnt = 0

        #canvas = axe.figure.canvas

        # create the initial line
        #self.x = np.arange(0,2*np.pi,0.01)
            
        #line, = p.plot(x, npy.sin(x), animated=True, lw=2)
        self.line, = self.ax.plot(self.x, self.x, 'r', animated=True, lw=.5)
        self.line2, = self.ax2.plot(self.x, self.getY(), animated=True, lw=.5)
        #self.draw()

        self.bbox = mtransforms.Bbox.from_bounds(32,24,608-32,407)
        self.bbox = mtransforms.Bbox.from_bounds(64,192,576-64,432-193)
        
        print self.ax.bbox.corners()
        print self.ax2.bbox.corners()
        self.background = self.copy_from_bbox(self.ax.bbox)
        self.background2 = self.copy_from_bbox(self.ax2.bbox)
        self.tstart = time.time()
        self.startTimer(10)

    def getY(self):
        return np.random.random_sample(1024)
    
    def timerEvent(self, evt):
        if (self.cnt % 3) == 0:
            current_size = self.ax.bbox.width, self.ax.bbox.height
            if self.old_size != current_size:
                self.old_size = current_size
                self.ax.clear()
                self.ax.grid()
                self.ax2.clear()
                self.ax2.grid()
                self.draw()
                self.background = self.copy_from_bbox(self.ax.bbox)
                self.background2 = self.copy_from_bbox(self.ax2.bbox)
            # update the data
            self.line.set_ydata(self.x+(self.cnt%100))
            self.line2.set_ydata(self.getY())

            # restore the clean slate background
            self.restore_region(self.background)
            self.restore_region(self.background2)
            #self.draw()
            
            
            # just draw the animated artist
            self.ax.draw_artist(self.line)
            self.ax2.draw_artist(self.line2)

        if (self.cnt % 3) == 1:
            # just redraw the axes rectangle
            self.blit(self.ax.bbox)

        if (self.cnt % 3) == 2:
            self.blit(self.ax2.bbox)
        
        #self.blit(self.bbox)
        #self.blit(self.ax.get_figure().bbox) 
        
        
        if self.cnt == 0:
            # TODO: this shouldn't be necessary, but if it is excluded the
            # canvas outside the axes is not initially painted.
            self.draw()
            pass
        if not (self.cnt%ITERS):#==ITERS:
            # print the timing info and quit
            print 'FPS:' , ITERS/(time.time()-self.tstart)
            self.tstart = time.time()
        #    sys.exit()
        #else:
        self.cnt += 1

app = QtGui.QApplication(sys.argv)
widget = BlitQT()
widget.show()

app.exec_()
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