Ha, ok finally i’ve solved the issue.

In fact each time you call blit method you must force a repaint.

This what v4 does.

 

I’ve also removed self.repaint() in my script and modified backend_qt4agg:

 

    def blit(self, bbox=None):

        """

        Blit the region in bbox

        """

 

        self.replot = bbox

        l, b, w, h = bbox.bounds

        t = b + h

        #self.update(l, self.renderer.height-t, w, h) ß before

        self.repaint(l, self.renderer.height-t, w, h)

 

And it work like a charm.

 

I got 72 FPS that it way better than the old 7 FPS I go without blitting.

 

I’m not sure it is the ideal solution.

 

Any thought?

 

Laurent

 

De : Auré Gourrier [mailto:aurelien.gourr...@yahoo.fr] 
Envoyé : mercredi 21 octobre 2009 13:55
À : matplotlib-users@lists.sourceforge.net
Cc : Laurent Dufr?chou
Objet : Re : Re: Little issue with blitting

 

Hi Laurent,

I think I might have found a way to solve your problem: instead of creating
your axes using pylab.suplot, you should create the axes using the class
way. I modified your code below and it works fine without loosing speed in
the frame rate. Only thing is, I have no clue as to what is really the
underlying problem... my best guess is that there is a conflict between
pylab and the general class. I very rearely use pylab directly unless the
problem is really simple, because I saw several posts mentioning possible
conflicts.

Hope this helps you.

Cheers,

Aurélien

-----
import sys
import pylab as p
import matplotlib as mpl
import numpy as npy
import time

 
fig = p.figure(figsize=(8.,4.))

#ax = p.subplot(212)
ax = fig.add_axes((.05,.55,.9,.4))
#ax2 = p.subplot(211)
ax2 = fig.add_axes((.05,.05,.9,.4))

canvas = ax.figure.canvas

# create the initial line
x = npy.arange(0,2*npy.pi,0.01)
#line, = p.plot(x, npy.sin(x), animated=True, lw=2)
line, = ax.plot(x, npy.sin(x), animated=True, lw=2)
line2, = ax2.plot(x, npy.cos(x), animated=True, lw=2)

def run(*args):

    background = canvas.copy_from_bbox(ax.bbox)
    background2 = canvas.copy_from_bbox(ax2.bbox)

    # for profiling
    tstart = time.time()
    while 1:

        # restore the clean slate background
        canvas.restore_region(background)
        canvas.restore_region(background2)

        # update the data
        line.set_ydata(npy.sin(x+run.cnt/10.0))
        line2.set_ydata(npy.cos(x+run.cnt/10.0))

        # just draw the animated artist
        ax.draw_artist(line)
        ax2.draw_artist(line2)

        # just redraw the axes rectangle
        canvas.blit(ax.bbox)
        canvas.blit(ax2.bbox)
        #canvas.blit(ax.get_figure().bbox) 

        if run.cnt==100:

            # print the timing info and quit
            print 'FPS:' , 100/(time.time()-tstart)

            #return
            sys.exit() 

        run.cnt += 1

run.cnt = 0

#no need for the following since it is done directly when creating the axes
#p.subplots_adjust(left=0.3, bottom=0.3) # check for flipy bugs

#p.grid() # to ensure proper background restore
ax.grid() # to ensure proper background restore
ax2.grid() # to ensure proper background restore

manager = p.get_current_fig_manager()

manager.window.after(100, run)

p.show()






------------------------------

Message: 2
Date: Thu, 15 Oct 2009 18:40:22 +0200
From: Laurent Dufr?chou <laurent.dufrec...@gmail.com>
Subject: Re: [Matplotlib-users] [Solved] Little issue with blitting
    technique
To: 'Aur? Gourrier' <aurelien.gourr...@yahoo.fr>,
    <matplotlib-users@lists.sourceforge.net>
Message-ID: <4ad7507f.0a1ad00a.018e.ffff8...@mx.google.com>
Content-Type: text/plain; charset="iso-8859-1"

Hi Aur?,



Taking this example (FPS is computed at the end of the loop each 100
frames):

(this is the same example as you but not using FileUtils10)



################################################

import sys

import pylab as p

import numpy as npy

import time



ax2 = p.subplot(212)

ax = p.subplot(211)

canvas = ax.figure.canvas





# create the initial line

x = npy.arange(0,2*npy.pi,0.01)

line, = p.plot(x, npy.sin(x), animated=True, lw=2)



def run(*args):

    background = canvas.copy_from_bbox(ax.bbox)

    # for profiling

    tstart = time.time()



    while 1:

        # restore the clean slate background

        canvas.restore_region(background)

        # update the data

        line.set_ydata(npy.sin(x+run.cnt/10.0))

        # just draw the animated artist

        ax.draw_artist(line)

        # just redraw the axes rectangle

        canvas.blit(ax.bbox)



        if run.cnt==100:

            # print the timing info and quit

            print 'FPS:' , 100/(time.time()-tstart)

            return



        run.cnt += 1

run.cnt = 0





p.subplots_adjust(left=0.3, bottom=0.3) # check for flipy bugs

p.grid() # to ensure proper background restore

manager = p.get_current_fig_manager()

manager.window.after(100, run)



p.show()

################################################



This example will work on my machine @99FPS.

Now replace:

ax2 = p.subplot(212)

ax = p.subplot(211)



with:

ax = p.subplot(212)

ax2 = p.subplot(211)



The image is buggy because the blitting is no more working, still I get
86FPS. So let say no change.



Now replace ?ax.bbox? with ?ax.get_figure().bbox?:

The bug disappear and I get a small 20 FPS?



Tested under windows vista , matplotlib 0.99.1, python 2.5.4.



Laurent

Ps: I think ax.getFigure().bbox is getting the whole picture so this is why
it is slower.





De : Aur? Gourrier [mailto:aurelien.gourr...@yahoo.fr] 
Envoy? : jeudi 15 octobre 2009 10:32
? : matplotlib-users@lists.sourceforge.net
Objet : Re: [Matplotlib-users] [Solved] Little issue with blitting technique



>On Tue, Oct 13, 2009 at 5:06 PM, Laurent Dufr?chou

><laurent.dufrec...@gmail.com> wrote:
>> Hey, coparing on how GTK2 example is done I've seen a difference between
the two!
>>
>> In QT4Agg example and WX example the code use:
>>
>> canvas.copy_from_bbox(ax.bbox)
>> replacing all occurrence of ax.bbox with ax.get_figure().bbox solved all
the issue I add.
>>
>
>I'm not sure why using ax.bbox does not work, and it SHOULD work.
>Note that animation_blit_gtk.py DOES use ax.bbox.
>
>> Perhaps we should correct the examples.
>> I can send you the good working example if you want.
>
>If using ax.bbox does not work, than it is a bug (either mpl or the
example).
>Unfortunately, this seems to happen only on windows.
>So, please file a bug report (again).
>
>Regards,
>
>-JJ
>

Hy guys,

Just saw your posts. I don't understand the business with the
ax.get_figure().bbox.
I'm also using windows, and a modified version of the animation_blit_tk.py
using imshow work fine for me.
I just checked whether the get_figure() changes anything and I get exactly
the same result in terms of performance.
I attach the code below if it can be of any use.

Cheers,

Aur?


# For detailed comments on animation and the techniqes used here, see
# the wiki entry http://www.scipy.org/Cookbook/Matplotlib/Animations

import matplotlib
matplotlib.use('TkAgg')

import sys
import pylab as p
import matplotlib.numerix as nx
import time

from FileUtils10 import fileHandling

# for profiling
tstart = time.time()
tprevious = time.time()

fnamelist = ['....']

ax = p.subplot(111)
canvas = ax.figure.canvas

print 't1 ',time.time()-tprevious
tprevious = time.time()

# create the initial line
dataarr = fileHandling(fnamelist[0]).read()
#print dataarr.dtype
#dataarr = dataarr.astype('uint8')
print 't2 ',time.time()-tprevious
tprevious = time.time()

image = p.imshow(dataarr, animated=True)
print 't3 ',time.time()-tprevious
tprevious = time.time()

def run(*args):
    tprevious = time.time()
    background = canvas.copy_from_bbox(ax.bbox)
    print 't4 ',time.time()-tprevious
    tprevious = time.time()
    while 1:
        #print fnamelist[run.cnt]
        # restore the clean slate background
        canvas.restore_region(background)
        print 't5 ',time.time()-tprevious
        tprevious = time.time()
        # update the data
        dataarr = fileHandling(fnamelist[run.cnt]).readMCCD()
        dataarr *= run.cnt
        print 't6 ',time.time()-tprevious
        tprevious = time.time()
        image.set_data(dataarr)
        print 't7 ',time.time()-tprevious
        tprevious = time.time()
        # just draw the animated artist
        ax.draw_artist(image)
        print 't8 ',time.time()-tprevious
        tprevious = time.time()
        # just redraw the axes rectangle
        canvas.blit(ax.bbox)
        print 't9 ',time.time()-tprevious
        tprevious = time.time()

        if fnamelist[run.cnt] == fnamelist[-1]:
            # print the timing info and quit
            print 'total time:' , time.time()-tstart
            print 'FPS:' , 1000./(time.time()-tstart)
            p.close('all')
            sys.exit()

        run.cnt += 1
run.cnt = 0


p.subplots_adjust(left=0.3, bottom=0.3) # check for flipy bugs
p.grid() # to ensure proper background restore
manager = p.get_current_fig_manager()
manager.window.after(100, run)

p.show()









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# For detailed comments on animation and the techniqes used here, see
# the wiki entry http://www.scipy.org/Cookbook/Matplotlib/Animations

import os
import sys

#import matplotlib
#matplotlib.use('Qt4Agg')
from matplotlib.figure import Figure
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
import matplotlib.transforms as mtransforms
import matplotlib.cm as cm

from PyQt4 import QtCore, QtGui

ITERS = 100

import numpy as np
import time

class BlitQT(FigureCanvas):

    def __init__(self):
        FigureCanvas.__init__(self, Figure())

        fig = self.figure
        self.ax = fig.add_axes([0.1,0.7,0.8,0.2])
        self.ax.grid()
        self.draw()

        NUMBER_OF_DATA = 1024
        self.x   = np.arange(NUMBER_OF_DATA)

        
        self.ax2 = fig.add_axes([0.1,0.4,0.8,0.2])
        self.ax2.grid()
        self.draw()

        self.old_size = self.ax.bbox.width, self.ax.bbox.height
        
        self.cnt = 0

        # create the initial lines
        self.line, = self.ax.plot(self.x, self.x, 'r', animated=True, lw=.5)
        self.line2, = self.ax2.plot(self.x, self.getY(), animated=True, lw=.5)

        self.bbox = mtransforms.Bbox.from_bounds(32,24,608-32,407)
        self.bbox = mtransforms.Bbox.from_bounds(64,192,576-64,432-193)
        
        print self.ax.bbox.corners()
        print self.ax2.bbox.corners()
        self.background = self.copy_from_bbox(self.ax.bbox)
        self.background2 = self.copy_from_bbox(self.ax2.bbox)
        self.tstart = time.time()
        self.startTimer(0)

    def getY(self):
        return np.random.random_sample(1024)
    
    def timerEvent(self, evt):
        #if (self.cnt % 3) == 0:
        current_size = self.ax.bbox.width, self.ax.bbox.height
        if self.old_size != current_size:
            self.old_size = current_size
            self.ax.clear()
            self.ax.grid()
            self.ax2.clear()
            self.ax2.grid()
            self.draw()
            self.background = self.copy_from_bbox(self.ax.bbox)
            self.background2 = self.copy_from_bbox(self.ax2.bbox)
        # update the data
        self.line.set_ydata(self.x+(self.cnt%100))
        self.line2.set_ydata(self.getY())

        # restore the clean slate background
        self.restore_region(self.background)
        self.restore_region(self.background2)
        
        # just draw the animated artist
        self.ax.draw_artist(self.line)
        self.ax2.draw_artist(self.line2)

        # and blit the different zones
        self.blit(self.ax.bbox)
        self.repaint()

        self.blit(self.ax2.bbox)
        self.repaint()
        
        
        if self.cnt == 0:
            self.draw()

        if not (self.cnt%ITERS):
            # print the timing info and quit
            print 'FPS:' , ITERS/(time.time()-self.tstart)
            self.tstart = time.time()

        self.cnt += 1

app = QtGui.QApplication(sys.argv)
widget = BlitQT()
widget.show()

app.exec_()
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