Hi Christian,

A few questions:

1. Do you have any idea what's the fastest way to get access to the pixel data 
ARGB (etc.) in a Xojo Picture?  I'm trying to avoid making extra copies of the 
data, both to avoid the memory usage and the time wasted.  Should PictureMBS be 
faster or slower than PictureReaderMBS?

2. Also, the documentation for PictureReaderMBS.Data says  
  "Changes here will be visible in the picture. (except for platforms where a 
copy is made of the data)"
  If I'm using the new-style 32 bit Xojo pictures, do you know for Win32 or 
Cocoa if the copy is made?

Thanks,
-mike
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