On Mon, 2010-11-29 at 15:25 +0000, Sukhomlinov, Vadim wrote:
> Hi All,
> Are there any guidelines what libraries / APIs to use for game
> development on MeeGo? OpenGL? OpenGL ES? Qt OpenGL? How to ensure
> compatibility across netbooks, smartphones and IVI?
> 

Qt plus OpenGL seems a safe combination. I'd go along with the Core API
as defined in the API docs:

http://apidocs.meego.com/1.1/core/html/index.html

and the compliance spec.:

http://wiki.meego.com/images/MeeGo-Compliance-Spec-1.0.99.4.pdf

(section 3.4).

As far as cross-device compatibility goes, I think the idea is that Qt
handles that. Though there will doubtless be differences the application
has to deal with itself.

Elliot

-- 
Elliot Smith
Intel Open Source Technology Centre

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