Hi, > -----Original Message----- > From: [email protected] [mailto:[email protected]] > On Behalf Of Elliot Smith > Sent: Monday, November 29, 2010 8:38 AM > To: Sukhomlinov, Vadim > Cc: [email protected] > Subject: Re: [MeeGo-SDK] Game development in MeeGo > > On Mon, 2010-11-29 at 15:25 +0000, Sukhomlinov, Vadim wrote: > > Hi All, > > Are there any guidelines what libraries / APIs to use for game > > development on MeeGo? OpenGL? OpenGL ES? Qt OpenGL? How to ensure > > compatibility across netbooks, smartphones and IVI? > > > > Qt plus OpenGL seems a safe combination.
Agree that is safe. Staying within the MeeGo API reduces the likely hood of needing to change it for future MeeGo releases. That said, many games are just OpenGL (ES) and define their own widgets, full screen, all graphics. In this case you may need to use pulseaudio directly for sound (and perhaps gstreamer too), building with the version(s) in the MeeGo core. In such cases the game may need to be tweaked for the next release if pulseaudio/gstreamer interfaces change (not too likely). That is still a perfectly acceptable approach though. Bob > I'd go along with the Core API > as defined in the API docs: > > http://apidocs.meego.com/1.1/core/html/index.html > > and the compliance spec.: > > http://wiki.meego.com/images/MeeGo-Compliance-Spec-1.0.99.4.pdf > > (section 3.4). > > As far as cross-device compatibility goes, I think the idea is that Qt > handles that. Though there will doubtless be differences the > application > has to deal with itself. > > Elliot > > -- > Elliot Smith > Intel Open Source Technology Centre > > --------------------------------------------------------------------- > Intel Corporation (UK) Limited > Registered No. 1134945 (England) > Registered Office: Pipers Way, Swindon SN3 1RJ > VAT No: 860 2173 47 > > This e-mail and any attachments may contain confidential material for > the sole use of the intended recipient(s). Any review or distribution > by others is strictly prohibited. If you are not the intended > recipient, please contact the sender and delete all copies. > _______________________________________________ > MeeGo-sdk mailing list > [email protected] > http://lists.meego.com/listinfo/meego-sdk _______________________________________________ MeeGo-sdk mailing list [email protected] http://lists.meego.com/listinfo/meego-sdk
