I wouldn't be opposed to that.  I have build instructions, but there's no
build script just yet.  I've thought about it, but I've been trying to
think of a way to do it that doesn't involve setting up a ton of
prerequisites (Windows' scripting ability is pretty crumby compared to
Linux).  I think the prerequisite of having NSIS and AutoHotkey on your
path is unavoidable though.  What Perica did was check the binaries needed
for scripting into the project itself.  This may be what I end up doing,
but I'd prefer something not so heavy-handed if possible.

-Keegan


On Sat, Jul 20, 2013 at 5:08 PM, Kai Willadsen <[email protected]>wrote:

> On 22 June 2013 16:24, Keegan Witt <[email protected]> wrote:
> > FYI: Perica told me today that he's put his source for Portable Python
> up on
> > GitHub: https://github.com/pericazivkovic/portablepython.  I've not
> read all
> > the code yet, but it looks pretty easy to use.
>
> Sorry for the delay. Yeah, that looks pretty reasonable to me as well.
> I'm not sure how or whether you're interested in integrating your
> build into Meld proper, but I don't think there's any reason we can't
> host  the binaries on gnome.org if that ends up being useful. As far
> as I'm concerned, the only real prerequisite (other than the
> licensing, obviously) is that the build is reproducible with nothing
> other than the build script and instructions provided. I'm not sure
> how far from that you are; it would be cool to have 'official' windows
> binaries.
>
> cheers,
> Kai
>
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