On Tuesday, January 10, 2012 4:19:26 PM UTC-8, Wendy Cheng wrote:
 

> It seems the engine operations (hooks) are invoked as part of the
>
> network request processing logic (e.g. process_bin_set() etc) (is this
> right ?).  Did the community ever discuss to place the hooks somewhere
> around (or inside) the "item" structure ? Intuitively this would allow
> each "item" being processed individually depending on where it is
> located (RAM or another device).
>
> I'm trying out a hybrid environment where RAM serves as the primary
> hash store but the entries could be offloaded into another device. For
> this purpose, the code from the master branch seems to be easier to
> hack as it already have item data+key and item meta-data separated.
> Yes ?
>

  Well, you'd write an engine to do that.  It's not enough to use hooks on 
the item structure as you don't want to block in the engine when there's a 
page in for example.  Instead, you'd have your engine return EWOULDBLOCK 
and perform your IO in a separate thread and then issue a notifyIOComplete 
against the core API to indicate that the command is ready to be retried. 

Reply via email to