On Apr 3, 2008, at 11:51 AM, dormando wrote:
Hey,

- When I updated t/binary.t I only used the binary v2 document. Somehow I missed a number of inconsistencies (I found a few!) that Todd has now pointed out. There're more.

We've adjusted the implementation to match the draft for the RES magic byte, but at this point do we update the rest of the draft to match the implementation, or the server to match the draft? This would start with Todd's patches, then finishing up with everything else.

Some basics, like the remaining bytes disagree with the draft. Obviously it's less work to just update the draft, but are we missing features/intentions? I haven't had time to look, hoping Dustin knows :)


Let's document the inconsistencies, and then make decisions about whether to change the code or change the docs based on that.



- As far as completing the commands for the binary protocol goes, it looks like we're just lacking the stats commands.

I'd like to open the floor to ideas. I know trond's going to submit one later on, but I'm curious if anyone's really thought about this yet.

The issue with the stats commands is about how we will agree to format the responses in binary mode vs text mode. The simplest obvious method is to just encapsulate the text responses in a format similar to a get response.

Otherwise we'll have to build a (hopefully very simple!) alternative, then the actual implementation of the stats commands will need to change to account for whom they're answering.

If we make the format too complicated, we could end up with more client code to *decode* the stats commands than for the rest of them, so please keep that in mind :)

-Dormando


Would it make sense to have a client API command similar to FTP's "quot" which passes an unknown client command to the server? Would this provide a reasonable mechanism for vendor extensions? (Or it might be a total mess. I'm still thinking.)

In any event, I think the stats key = value plain text response is completely reasonable.

Aaron


Reply via email to