Ivzhh added a comment.

  In https://phab.mercurial-scm.org/D2057#44269, @yuja wrote:
  
  > >> Reading that page it seems to claim that filenames should be utf8, not 
bytes. If utf8, this is what the code does, but if it is bytes that definitely 
won't work.
  > > 
  > > IIRC it's bytes everyplace except Windows, where we pretend utf8 is real?
  >
  > It's MBCS (i.e. ANSI multi-byte characters) on Windows. The plain was to 
support
  >  both MBCS and UTF-8-variant on Windows, but that isn't a thing yet.
  >
  > Perhaps we'll have to write a platform compatibility layer (or 
serialization/deserialization
  >  layer) on top of the Rust's file API, something like vfs.py we have in 
Python code.
  
  
  Thank you for confirming that, I am a bit confusing when I read Encoding Plan 
wiki page. I am looking at Mozilla's rust winapi bindings, let me see if I can 
directly wrap around winapi::um::fileapi::FindFirstFileA 
<https://docs.rs/winapi/*/x86_64-pc-windows-msvc/winapi/um/fileapi/fn.FindFirstFileA.html>

REPOSITORY
  rHG Mercurial

REVISION DETAIL
  https://phab.mercurial-scm.org/D2057

To: Ivzhh, #hg-reviewers, kevincox
Cc: yuja, glandium, krbullock, indygreg, durin42, kevincox, mercurial-devel
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