Michael Gold's multitexture example renders nothing with
multitexture enabled. The example is multitex.c from:

  http://www.berkelium.com/OpenGL/examples

Configuration: sparc Solaris 7 using Mesa 3.1 beta3.

Hitting <space> using non-multitexturing two passes works fine.

Ron

p.s. Porting the example to unix should take less than five minutes.


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