Ron Bielaski wrote:
>
> Michael Gold's multitexture example renders nothing with
> multitexture enabled. The example is multitex.c from:
>
> http://www.berkelium.com/OpenGL/examples
>
> Configuration: sparc Solaris 7 using Mesa 3.1 beta3.
>
> Hitting <space> using non-multitexturing two passes works fine.
Hmmm, the demo seems to work fine for me. I'm using the
latest CVS snapshot but I don't think anything has changed
in texturing since beta 3.
-Brian
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