Hello,

I am having terrible problems running opengl screensavers with my V3 and
3dfx's horrendous opengl icd so I thought the Mesa solution might be the
answer.

I tried the 3.0 version and get mixed results.

On a bright note, screensavers that completely don't work using 3dfx's
latest opengl32.dll file work with Mesa to a degree.

On a bad note - the to a degree is that they render only using about a 1/4
of the lower left of the screen.  I tried changing resolutions and that
doesn't work.

Any ideas?  Is this a bug?  Is there a work around or do you need more
information to determine?

thanks Neil





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