Hello, I am having terrible problems running opengl screensavers with my V3 and 3dfx's horrendous opengl icd so I thought the Mesa solution might be the answer. I tried the 3.0 version and get mixed results. On a bright note, screensavers that completely don't work using 3dfx's latest opengl32.dll file work with Mesa to a degree. On a bad note - the to a degree is that they render only using about a 1/4 of the lower left of the screen. I tried changing resolutions and that doesn't work. Any ideas? Is this a bug? Is there a work around or do you need more information to determine? thanks Neil _______________________________________________ Mesa-bug maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-bug _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
