[Jamie: you can ignore all of this except the paragraph about my G400.]

If you aren't the right person to contact about this, please forward this
e-mail to the appropriate person/people.

I've been playing with the following quite a bit lately:

http://www.suse.de/~sndirsch/glxg200-last_nowarp-0.src.rpm

I have one machine with a 16 MB G400.  The xscreensaver GL hacks, once relinked
with -lGL (and after restarting the X server to load the glx.so module) are
fast as shit!  But the lament hack trips a bug in Mesa 3.0.  Unfortunately,
this kills the machine dead using this accelerated driver while the
unaccelerated lament just seg faults and I can go on my merry little way.  I
believe that's the only crash related to your driver that I've seen on this
particular machine.  I believe I've applied all of the patches on
ftp.mesa3d.org to the Mesa 3.0 running on this machine.

I also have another machine with an 8 MB G200.  The xscreensaver hacks kept
crashing the X server so I could only ssh in and run 'startx' to get things
back to a sane state.  I was running in 1600x1200x32bpp.  When I switched to
1600x1200x16bpp I could finally run the GL hacks, but not full screen.  I'm
guessing you're not checking whether the video card has enough memory remaining
for textures or perhaps there are some issues with 32 bpp.

The first machine is a libc 5.x-based K6-III 450 system and I compiled the GLX
driver with i386, mmx, 3dnow, and MTRR support.  The second machine is running
mostly vanilla Red Hat 6.0 on a Pentium III 500 and on this machine I compiled
the GLX driver with i386, mmx, and MTRR support (I think latter build also used
some features of egcs, while the former system is using gcc 2.7.2.3.f.1).

John

--
John GOTTS <[EMAIL PROTECTED]>  http://www.linuxsavvy.com/staff/jgotts


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