src/gallium/auxiliary/draw/Makefile             |    1 
 src/gallium/auxiliary/draw/draw_aaline.c        |  832 ++++++++++++++++++++++++
 src/gallium/auxiliary/draw/draw_context.c       |   22 
 src/gallium/auxiliary/draw/draw_context.h       |   21 
 src/gallium/auxiliary/draw/draw_prim.c          |    7 
 src/gallium/auxiliary/draw/draw_private.h       |   12 
 src/gallium/auxiliary/draw/draw_validate.c      |    8 
 src/gallium/auxiliary/tgsi/Makefile             |    1 
 src/gallium/drivers/softpipe/sp_context.c       |    3 
 src/gallium/drivers/softpipe/sp_state_derived.c |   17 
 10 files changed, 914 insertions(+), 10 deletions(-)

commit diffs at http://gitweb.freedesktop.org/?p=mesa/mesa.git;a=summary

New commits:
commit aceeb80d4f706980aaf71b8e098d4c6718d8ac90
Author: Brian <[EMAIL PROTECTED]>
Date:   Mon Feb 18 16:19:05 2008 -0700

    gallium: antialiased line drawing
    
    New draw/prim stage: draw_aaline.  When installed, lines are replaced by
    textured quads to do antialiasing.  The current user-defined fragment shader
    is modified to do a texture fetch and modulate fragment alpha.

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