src/gallium/drivers/softpipe/sp_fs_sse.c |    3 +++
 1 file changed, 3 insertions(+)

commit diffs at http://gitweb.freedesktop.org/?p=mesa/mesa.git;a=summary

New commits:
commit 75a4524f2c6444b27055e539da052827670b62cf
Author: Brian <[EMAIL PROTECTED]>
Date:   Tue Feb 19 16:28:25 2008 -0700

    gallium: initialize the killmask register to zero before running shader
    
    This fixes mysterious missing fragments when running with SSE.

_______________________________________________
mesa-commit mailing list
mesa-commit@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-commit

Reply via email to