src/gallium/drivers/softpipe/sp_fs_sse.c | 3 +++ 1 file changed, 3 insertions(+)
commit diffs at http://gitweb.freedesktop.org/?p=mesa/mesa.git;a=summary New commits: commit 75a4524f2c6444b27055e539da052827670b62cf Author: Brian <[EMAIL PROTECTED]> Date: Tue Feb 19 16:28:25 2008 -0700 gallium: initialize the killmask register to zero before running shader This fixes mysterious missing fragments when running with SSE. _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit