https://bugs.freedesktop.org/show_bug.cgi?id=38312

--- Comment #15 from Benoit Jacob <bja...@mozilla.com> 2011-06-15 06:36:53 PDT 
---
(In reply to comment #14)
> Between the call to glBindFramebuffer() and
> glGetIntegerv(GL_FRAMEBUFFER_BINDING) are you calling glXMakeCurrent()?

As far as I can see, no, we don't call glXMakeCurrent between these two points.

> That
> would change the context's framebuffer binding.  We might have that wrong,
> actually...

Why would glXMakeCurrent change GL state?

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