https://bugs.freedesktop.org/show_bug.cgi?id=38312
--- Comment #9 from Benoit Jacob <bja...@mozilla.com> 2011-06-15 05:42:32 PDT --- (In reply to comment #3) > Questions: > > 1. In the 'if (!framebuffer)' case, is there a GL error? > > 2. If you initialize framebuffer to, say, 0xDEADBEEF before calling > glGetIntegerv, is it still 0 after? I made a build initializing as you suggest and logging the GetIntegerv call. Resulting log: https://bugzilla.mozilla.org/show_bug.cgi?id=659842#c74 Relevant part: framebuffer info: [gl:0x197d3f0] > void mozilla::gl::GLContext::fGetIntegerv(GLenum, GLint*) [gl:0x197d3f0] < void mozilla::gl::GLContext::fGetIntegerv(GLenum, GLint*) [0x0000] default framebuffer. No FBO is currently bound. That means that GetIntegerv did not generate any error (the [0x0000]) and really did set the result to 0 (did not just leave it uninitialized). -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev