From: Dave Airlie <airl...@redhat.com> If we have no tess control shader, then we have to use a fallback one that just writes the tessellation factors.
Signed-off-by: Dave Airlie <airl...@redhat.com> --- src/gallium/drivers/r600/r600_pipe.c | 3 ++ src/gallium/drivers/r600/r600_pipe.h | 2 ++ src/gallium/drivers/r600/r600_state_common.c | 42 +++++++++++++++++++++++++++- 3 files changed, 46 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index bd00dcb..64f5fc6 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -76,6 +76,9 @@ static void r600_destroy_context(struct pipe_context *context) pipe_resource_reference((struct pipe_resource**)&rctx->dummy_cmask, NULL); pipe_resource_reference((struct pipe_resource**)&rctx->dummy_fmask, NULL); + if (rctx->fixed_func_tcs_shader) + rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader); + if (rctx->dummy_pixel_shader) { rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader); } diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index dfb5f46..78f3a59 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -512,6 +512,8 @@ struct r600_context { struct r600_pipe_shader_selector *tcs_shader; struct r600_pipe_shader_selector *tes_shader; + struct r600_pipe_shader_selector *fixed_func_tcs_shader; + struct r600_rasterizer_state *rasterizer; bool alpha_to_one; bool force_blend_disable; diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index d9152d7..84d85fb 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -35,6 +35,7 @@ #include "util/u_math.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_scan.h" +#include "tgsi/tgsi_ureg.h" void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw) { @@ -1376,6 +1377,35 @@ static void r600_update_clip_state(struct r600_context *rctx, r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom); } } + +static void r600_generate_fixed_func_tcs(struct r600_context *rctx) +{ + struct ureg_src const0, const1; + struct ureg_dst tessouter, tessinner; + struct ureg_program *ureg = ureg_create(TGSI_PROCESSOR_TESS_CTRL); + + if (!ureg) + return; /* if we get here, we're screwed */ + + assert(!rctx->fixed_func_tcs_shader); + + ureg_DECL_constant2D(ureg, 0, 3, R600_LDS_INFO_CONST_BUFFER); + const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 2), + R600_LDS_INFO_CONST_BUFFER); + const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 3), + R600_LDS_INFO_CONST_BUFFER); + + tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0); + tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0); + + ureg_MOV(ureg, tessouter, const0); + ureg_MOV(ureg, tessinner, const1); + ureg_END(ureg); + + rctx->fixed_func_tcs_shader = + ureg_create_shader_and_destroy(ureg, &rctx->b.b); +} + #define SELECT_SHADER_OR_FAIL(x) do { \ r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \ if (unlikely(!rctx->x##_shader)) \ @@ -1411,7 +1441,7 @@ static bool r600_update_derived_state(struct r600_context *rctx) { struct pipe_context * ctx = (struct pipe_context*)rctx; bool ps_dirty = false, vs_dirty = false, gs_dirty = false; - bool tcs_dirty = false, tes_dirty = false; + bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false; bool blend_disable; bool need_buf_const; struct r600_pipe_shader *clip_so_current = NULL; @@ -1445,6 +1475,16 @@ static bool r600_update_derived_state(struct r600_context *rctx) SELECT_SHADER_OR_FAIL(tcs); UPDATE_SHADER(EG_HW_STAGE_HS, tcs); + } else if (rctx->tes_shader) { + if (!rctx->fixed_func_tcs_shader) { + r600_generate_fixed_func_tcs(rctx); + if (!rctx->fixed_func_tcs_shader) + return false; + + } + SELECT_SHADER_OR_FAIL(fixed_func_tcs); + + UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs); } else SET_NULL_SHADER(EG_HW_STAGE_HS); -- 2.5.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev