Isn't it gen7+ now? On Fri, 25 Dec 2015 at 01:34 Kenneth Graunke <kenn...@whitecape.org> wrote:
> We now support all Intel GPUs which can do tessellation. > --- > docs/GL3.txt | 2 +- > docs/relnotes/11.2.0.html | 2 +- > 2 files changed, 2 insertions(+), 2 deletions(-) > > diff --git a/docs/GL3.txt b/docs/GL3.txt > index 58aace9..f12e0ba 100644 > --- a/docs/GL3.txt > +++ b/docs/GL3.txt > @@ -112,7 +112,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi > GL_ARB_gpu_shader_fp64 DONE (llvmpipe, > softpipe) > GL_ARB_sample_shading DONE (i965, nv50) > GL_ARB_shader_subroutine DONE (i965, nv50, > llvmpipe, softpipe) > - GL_ARB_tessellation_shader DONE (i965/gen8+) > + GL_ARB_tessellation_shader DONE (i965) > GL_ARB_texture_buffer_object_rgb32 DONE (i965, > llvmpipe, softpipe) > GL_ARB_texture_cube_map_array DONE (i965, nv50, > llvmpipe, softpipe) > GL_ARB_texture_gather DONE (i965, nv50, > llvmpipe, softpipe) > diff --git a/docs/relnotes/11.2.0.html b/docs/relnotes/11.2.0.html > index 6f1752c..23bb31c 100644 > --- a/docs/relnotes/11.2.0.html > +++ b/docs/relnotes/11.2.0.html > @@ -47,7 +47,7 @@ Note: some of the new features are only available with > certain drivers. > <li>GL_ARB_base_instance on freedreno/a4xx</li> > <li>GL_ARB_compute_shader on i965</li> > <li>GL_ARB_copy_image on r600</li> > -<li>GL_ARB_tessellation_shader on i965/gen8+ and r600 (evergreen/cayman > only)</li> > +<li>GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman > only)</li> > <li>GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx</li> > <li>GL_ARB_texture_buffer_range on freedreno/a4xx</li> > <li>GL_ARB_texture_query_lod on freedreno/a4xx</li> > -- > 2.6.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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