Right now, we're just setting the range to [0, MAX_UINT32] which, while
correct isn't helpful.  With DrawIndirect, you can't really know what the
actual range is so we may as well flag it as being an invalid range.  This
is what we do for draws with index buffer which is similar (the indices
aren't statically known) if a bit simpler.

Cc: "10.2" <mesa-sta...@lists.freedesktop.org>
---
 src/mesa/vbo/vbo_context.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index 9f807a1..ae5d265 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -170,7 +170,7 @@ vbo_draw_indirect_prims(struct gl_context *ctx,
    }
 
    vbo->draw_prims(ctx, prim, draw_count,
-                   ib, GL_TRUE, 0, ~0,
+                   ib, false, ~0, ~0,
                    NULL, 0,
                    ctx->DrawIndirectBuffer);
 
-- 
2.5.0.400.gff86faf

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