On Mon, Jul 18, 2016 at 10:55 PM, Samuel Pitoiset <samuel.pitoi...@gmail.com> wrote: > + } else if (insn->tex.target == TEX_TARGET_2D_ARRAY || > + insn->tex.target == TEX_TARGET_CUBE || > + insn->tex.target == TEX_TARGET_CUBE_ARRAY) { > + target = 8; > + } else if (insn->tex.target == TEX_TARGET_3D || > + insn->tex.target == TEX_TARGET_CUBE_ARRAY) { > + target = 10;
TEX_TARGET_CUBE_ARRAY is listed twice. Apart from that a switch statement might be more readable. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev