On Mon, Feb 13, 2017 at 5:04 PM, Samuel Pitoiset
<samuel.pitoi...@gmail.com> wrote:
>
>
> On 02/13/2017 04:51 PM, Marek Olšák wrote:
>>
>> On Mon, Feb 13, 2017 at 11:57 AM, Samuel Pitoiset
>> <samuel.pitoi...@gmail.com> wrote:
>>>
>>>
>>>
>>> On 02/10/2017 10:05 PM, Emil Velikov wrote:
>>>>
>>>>
>>>> On 10 February 2017 at 21:04, Emil Velikov <emil.l.veli...@gmail.com>
>>>> wrote:
>>>>>
>>>>>
>>>>> Hi Samuel,
>>>>>
>>>>> On 10 February 2017 at 13:41, Samuel Pitoiset
>>>>> <samuel.pitoi...@gmail.com>
>>>>> wrote:
>>>>>>
>>>>>>
>>>>>> Mesa currently doesn't allow to create 3.1+ compatibility profiles
>>>>>> mainly because various features are unimplemented and bugs can
>>>>>> happen.
>>>>>>
>>>>>> However, some buggy apps request a compat profile without using
>>>>>> any old features but they fail to start because Mesa clamps the
>>>>>> GLSL version to 130 for compat.
>>>>>>
>>>>> Afaict this statement matches the implementation, yet both differ from
>>>>> the override name.
>>>>> The implementation below is "force_glsl_compat_version".
>>>>>
>>>>> I think it's not unreasonable to have both - force_compat_profile and
>>>>> force_glsl_compat_version.
>>>>>
>>>> s/force_glsl_compat_version/do_not_cap_glsl_compat_version/
>>>
>>>
>>>
>>> I would prefer force_glsl_compat_version.
>>
>>
>> The patch really enables compat profiles higher than 3.0. The
>> GLSLVersion check reduces the GLSL version, which in turn reduces the
>> GL version.
>
>
> so, force_compat_profile as I suggested initially makes more sense to you?

Sort of. It doesn't really force a compat profile. It only allows
higher GL versions for compat profiles.

Marek
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