From: Marek Olšák <marek.ol...@amd.com>

---
 src/gallium/drivers/radeonsi/si_shader.c | 114 ++++++++++++++++++++++++++++---
 1 file changed, 104 insertions(+), 10 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader.c 
b/src/gallium/drivers/radeonsi/si_shader.c
index 6ccb407..467d0bd 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -3436,22 +3436,37 @@ static void load_fetch_args(
                        emit_data->args[0] = coords;
                        emit_data->args[1] = rsrc;
                        emit_data->args[2] = lp_build_const_int32(gallivm, 15); 
/* dmask */
                        emit_data->arg_count = 3;
 
                        image_append_args(ctx, emit_data, target, false, false);
                }
        }
 }
 
+static unsigned get_load_intr_attribs(bool readonly_memory)
+{
+       /* READNONE means writes can't affect it, while READONLY means that
+        * writes can affect it. */
+       return readonly_memory ? LP_FUNC_ATTR_READNONE :
+                                LP_FUNC_ATTR_READONLY;
+}
+
+static unsigned get_store_intr_attribs(bool writeonly_memory)
+{
+       return writeonly_memory ? LP_FUNC_ATTR_INACCESSIBLE_MEM_ONLY :
+                                 LP_FUNC_ATTR_WRITEONLY;
+}
+
 static void load_emit_buffer(struct si_shader_context *ctx,
-                            struct lp_build_emit_data *emit_data)
+                            struct lp_build_emit_data *emit_data,
+                            bool readonly_memory)
 {
        const struct tgsi_full_instruction *inst = emit_data->inst;
        struct gallivm_state *gallivm = &ctx->gallivm;
        LLVMBuilderRef builder = gallivm->builder;
        uint writemask = inst->Dst[0].Register.WriteMask;
        uint count = util_last_bit(writemask);
        const char *intrinsic_name;
        LLVMTypeRef dst_type;
 
        switch (count) {
@@ -3465,21 +3480,21 @@ static void load_emit_buffer(struct si_shader_context 
*ctx,
                break;
        default: // 3 & 4
                intrinsic_name = "llvm.amdgcn.buffer.load.v4f32";
                dst_type = ctx->v4f32;
                count = 4;
        }
 
        emit_data->output[emit_data->chan] = lp_build_intrinsic(
                        builder, intrinsic_name, dst_type,
                        emit_data->args, emit_data->arg_count,
-                       LP_FUNC_ATTR_READONLY);
+                       get_load_intr_attribs(readonly_memory));
 }
 
 static LLVMValueRef get_memory_ptr(struct si_shader_context *ctx,
                                    const struct tgsi_full_instruction *inst,
                                    LLVMTypeRef type, int arg)
 {
        struct gallivm_state *gallivm = &ctx->gallivm;
        LLVMBuilderRef builder = gallivm->builder;
        LLVMValueRef offset, ptr;
        int addr_space;
@@ -3541,62 +3556,132 @@ static void get_image_intr_name(const char *base_name,
 
                ac_build_type_name_for_intr(data_type, data_type_name,
                                        sizeof(data_type_name));
                ac_build_type_name_for_intr(rsrc_type, rsrc_type_name,
                                        sizeof(rsrc_type_name));
                snprintf(out_name, out_len, "%s.%s.%s.%s", base_name,
                         data_type_name, coords_type_name, rsrc_type_name);
        }
 }
 
+/**
+ * Return true if the memory accessed by a LOAD or STORE instruction is
+ * read-only or write-only, respectively.
+ *
+ * \param shader_buffers_reverse_access_mask
+ *     For LOAD, set this to (store | atomic) slot usage in the shader.
+ *     For STORE, set this to (load | atomic) slot usage in the shader.
+ * \param images_reverse_access_mask  Same as above, but for images.
+ */
+static bool is_oneway_access_only(const struct tgsi_full_instruction *inst,
+                                 const struct tgsi_shader_info *info,
+                                 unsigned shader_buffers_reverse_access_mask,
+                                 unsigned images_reverse_access_mask)
+{
+       /* RESTRICT means NOALIAS.
+        * If there are no writes, we can assume the accessed memory is 
read-only.
+        * If there are no reads, we can assume the accessed memory is 
write-only.
+        */
+       if (inst->Memory.Qualifier & TGSI_MEMORY_RESTRICT) {
+               unsigned reverse_access_mask;
+
+               if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
+                       reverse_access_mask = 
shader_buffers_reverse_access_mask;
+               } else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
+                       reverse_access_mask = info->images_buffers &
+                                             images_reverse_access_mask;
+               } else {
+                       reverse_access_mask = ~info->images_buffers &
+                                             images_reverse_access_mask;
+               }
+
+               if (inst->Src[0].Register.Indirect) {
+                       if (!reverse_access_mask)
+                               return true;
+               } else {
+                       if (!(reverse_access_mask &
+                             (1u << inst->Src[0].Register.Index)))
+                               return true;
+               }
+       }
+
+       /* If there are no buffer writes (for both shader buffers & image
+        * buffers), it implies that buffer memory is read-only.
+        * If there are no buffer reads (for both shader buffers & image
+        * buffers), it implies that buffer memory is write-only.
+        *
+        * Same for the case when there are no writes/reads for non-buffer
+        * images.
+        */
+       if (inst->Src[0].Register.File == TGSI_FILE_BUFFER ||
+           (inst->Src[0].Register.File == TGSI_FILE_IMAGE &&
+            inst->Memory.Texture == TGSI_TEXTURE_BUFFER)) {
+               if (!shader_buffers_reverse_access_mask &&
+                   !(info->images_buffers & images_reverse_access_mask))
+                       return true;
+       } else {
+               if (!(~info->images_buffers & images_reverse_access_mask))
+                       return true;
+       }
+       return false;
+}
+
 static void load_emit(
                const struct lp_build_tgsi_action *action,
                struct lp_build_tgsi_context *bld_base,
                struct lp_build_emit_data *emit_data)
 {
        struct si_shader_context *ctx = si_shader_context(bld_base);
        struct gallivm_state *gallivm = bld_base->base.gallivm;
        LLVMBuilderRef builder = gallivm->builder;
        const struct tgsi_full_instruction * inst = emit_data->inst;
+       const struct tgsi_shader_info *info = &ctx->shader->selector->info;
        char intrinsic_name[64];
+       bool readonly_memory = false;
 
        if (inst->Src[0].Register.File == TGSI_FILE_MEMORY) {
                load_emit_memory(ctx, emit_data);
                return;
        }
 
        if (inst->Memory.Qualifier & TGSI_MEMORY_VOLATILE)
                emit_waitcnt(ctx, VM_CNT);
 
+       readonly_memory = is_oneway_access_only(inst, info,
+                                               info->shader_buffers_store |
+                                               info->shader_buffers_atomic,
+                                               info->images_store |
+                                               info->images_atomic);
+
        if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
-               load_emit_buffer(ctx, emit_data);
+               load_emit_buffer(ctx, emit_data, readonly_memory);
                return;
        }
 
        if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
                emit_data->output[emit_data->chan] =
                        lp_build_intrinsic(
                                builder, 
"llvm.amdgcn.buffer.load.format.v4f32", emit_data->dst_type,
                                emit_data->args, emit_data->arg_count,
-                               LP_FUNC_ATTR_READONLY);
+                               get_load_intr_attribs(readonly_memory));
        } else {
                get_image_intr_name("llvm.amdgcn.image.load",
                                emit_data->dst_type,            /* vdata */
                                LLVMTypeOf(emit_data->args[0]), /* coords */
                                LLVMTypeOf(emit_data->args[1]), /* rsrc */
                                intrinsic_name, sizeof(intrinsic_name));
 
                emit_data->output[emit_data->chan] =
                        lp_build_intrinsic(
                                builder, intrinsic_name, emit_data->dst_type,
                                emit_data->args, emit_data->arg_count,
-                               LP_FUNC_ATTR_READONLY);
+                               get_load_intr_attribs(readonly_memory));
        }
 }
 
 static void store_fetch_args(
                struct lp_build_tgsi_context * bld_base,
                struct lp_build_emit_data * emit_data)
 {
        struct si_shader_context *ctx = si_shader_context(bld_base);
        struct gallivm_state *gallivm = bld_base->base.gallivm;
        LLVMBuilderRef builder = gallivm->builder;
@@ -3654,21 +3739,22 @@ static void store_fetch_args(
                        emit_data->args[3] = lp_build_const_int32(gallivm, 15); 
/* dmask */
                        emit_data->arg_count = 4;
 
                        image_append_args(ctx, emit_data, target, false, 
force_glc);
                }
        }
 }
 
 static void store_emit_buffer(
                struct si_shader_context *ctx,
-               struct lp_build_emit_data *emit_data)
+               struct lp_build_emit_data *emit_data,
+               bool writeonly_memory)
 {
        const struct tgsi_full_instruction *inst = emit_data->inst;
        struct gallivm_state *gallivm = &ctx->gallivm;
        LLVMBuilderRef builder = gallivm->builder;
        struct lp_build_context *uint_bld = &ctx->bld_base.uint_bld;
        LLVMValueRef base_data = emit_data->args[0];
        LLVMValueRef base_offset = emit_data->args[3];
        unsigned writemask = inst->Dst[0].Register.WriteMask;
 
        while (writemask) {
@@ -3721,21 +3807,21 @@ static void store_emit_buffer(
                                builder, offset,
                                lp_build_const_int32(gallivm, start * 4), "");
                }
 
                emit_data->args[0] = data;
                emit_data->args[3] = offset;
 
                lp_build_intrinsic(
                        builder, intrinsic_name, emit_data->dst_type,
                        emit_data->args, emit_data->arg_count,
-                       LP_FUNC_ATTR_WRITEONLY);
+                       get_store_intr_attribs(writeonly_memory));
        }
 }
 
 static void store_emit_memory(
                struct si_shader_context *ctx,
                struct lp_build_emit_data *emit_data)
 {
        const struct tgsi_full_instruction *inst = emit_data->inst;
        struct gallivm_state *gallivm = &ctx->gallivm;
        struct lp_build_context *base = &ctx->bld_base.base;
@@ -3759,54 +3845,62 @@ static void store_emit_memory(
 
 static void store_emit(
                const struct lp_build_tgsi_action *action,
                struct lp_build_tgsi_context *bld_base,
                struct lp_build_emit_data *emit_data)
 {
        struct si_shader_context *ctx = si_shader_context(bld_base);
        struct gallivm_state *gallivm = bld_base->base.gallivm;
        LLVMBuilderRef builder = gallivm->builder;
        const struct tgsi_full_instruction * inst = emit_data->inst;
+       const struct tgsi_shader_info *info = &ctx->shader->selector->info;
        unsigned target = inst->Memory.Texture;
        char intrinsic_name[64];
+       bool writeonly_memory = false;
 
        if (inst->Dst[0].Register.File == TGSI_FILE_MEMORY) {
                store_emit_memory(ctx, emit_data);
                return;
        }
 
        if (inst->Memory.Qualifier & TGSI_MEMORY_VOLATILE)
                emit_waitcnt(ctx, VM_CNT);
 
+       writeonly_memory = is_oneway_access_only(inst, info,
+                                                info->shader_buffers_load |
+                                                info->shader_buffers_atomic,
+                                                info->images_load |
+                                                info->images_atomic);
+
        if (inst->Dst[0].Register.File == TGSI_FILE_BUFFER) {
-               store_emit_buffer(ctx, emit_data);
+               store_emit_buffer(ctx, emit_data, writeonly_memory);
                return;
        }
 
        if (target == TGSI_TEXTURE_BUFFER) {
                emit_data->output[emit_data->chan] = lp_build_intrinsic(
                        builder, "llvm.amdgcn.buffer.store.format.v4f32",
                        emit_data->dst_type, emit_data->args,
                        emit_data->arg_count,
-                       LP_FUNC_ATTR_WRITEONLY);
+                       get_store_intr_attribs(writeonly_memory));
        } else {
                get_image_intr_name("llvm.amdgcn.image.store",
                                LLVMTypeOf(emit_data->args[0]), /* vdata */
                                LLVMTypeOf(emit_data->args[1]), /* coords */
                                LLVMTypeOf(emit_data->args[2]), /* rsrc */
                                intrinsic_name, sizeof(intrinsic_name));
 
                emit_data->output[emit_data->chan] =
                        lp_build_intrinsic(
                                builder, intrinsic_name, emit_data->dst_type,
                                emit_data->args, emit_data->arg_count,
-                               LP_FUNC_ATTR_WRITEONLY);
+                               get_store_intr_attribs(writeonly_memory));
        }
 }
 
 static void atomic_fetch_args(
                struct lp_build_tgsi_context * bld_base,
                struct lp_build_emit_data * emit_data)
 {
        struct si_shader_context *ctx = si_shader_context(bld_base);
        struct gallivm_state *gallivm = bld_base->base.gallivm;
        LLVMBuilderRef builder = gallivm->builder;
-- 
2.7.4

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