On 05/03/2017 06:21 PM, Nicolai Hähnle wrote:
On 02.05.2017 16:43, Samuel Pitoiset wrote:
The TGSI DCE pass doesn't eliminate dead assignments like
MOV TEMP[0], TEMP[1] in presence of loops because it assumes
that the visitor doesn't emit dead code. This assumption is
actually wrong and this situation happens.
However, it appears that the merge_registers() pass accidentally
takes care of this for some weird reasons. But since this pass has
been disabled for RadeonSI and Nouveau, the renumber_registers()
pass which is called *after*, can't do its job correctly.
This is because it assumes that no dead code is present. But if
there is still a dead assignment, it might re-use the TEMP
register id incorrectly and emits wrong code.
This patches eliminates all dead assignments by tracking
all temporary register reads like what the renumber_registers()
actually does. The best solution would be to rewrite that DCE
pass entirely but it's more work.
This should fix Unigine Heaven on RadeonSI and Nouveau.
shader-db results with RadeonSI:
47109 shaders in 29632 tests
Totals:
SGPRS: 1919548 -> 1919572 (0.00 %)
VGPRS: 1139205 -> 1139209 (0.00 %)
Spilled SGPRs: 1865 -> 1867 (0.11 %)
Spilled VGPRs: 65 -> 65 (0.00 %)
Private memory VGPRs: 1184 -> 1184 (0.00 %)
Scratch size: 1308 -> 1308 (0.00 %) dwords per thread
Code Size: 60083036 -> 60083244 (0.00 %) bytes
LDS: 1077 -> 1077 (0.00 %) blocks
Max Waves: 431200 -> 431200 (0.00 %)
Wait states: 0 -> 0 (0.00 %)
It's still interesting to disable the merge_registers() pass.
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 36
+++++++++++++++++++++++++-----
1 file changed, 31 insertions(+), 5 deletions(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 0f8688a41c..01b5a4dc98 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -5085,9 +5085,13 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
glsl_to_tgsi_instruction *,
this->next_temp
* 4);
int *write_level = rzalloc_array(mem_ctx, int, this->next_temp * 4);
+ int *first_reads = rzalloc_array(mem_ctx, int, this->next_temp);
int level = 0;
int removed = 0;
+ for (int i = 0; i < this->next_temp; i++)
+ first_reads[i] = -1;
As discussed offline, it would be good to fix renumber_registers to work
without this assumption.
I will have a look at this approach.
If you want to go ahead with this patch anyway / on top of this: the
value of first_reads doesn't seem to matter, so why not make it an array
of bool instead?
An array of bool is better.
Cheers,
Nicolai
+
foreach_in_list(glsl_to_tgsi_instruction, inst,
&this->instructions) {
assert(inst->dst[0].file != PROGRAM_TEMPORARY
|| inst->dst[0].index < this->next_temp);
@@ -5148,8 +5152,12 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
src_chans |= 1 << GET_SWZ(inst->src[i].swizzle, 3);
for (int c = 0; c < 4; c++) {
- if (src_chans & (1 << c))
+ if (src_chans & (1 << c)) {
writes[4 * inst->src[i].index + c] = NULL;
+
+ if (first_reads[inst->src[i].index] == -1)
+ first_reads[inst->src[i].index] = level;
+ }
}
}
}
@@ -5167,8 +5175,12 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
src_chans |= 1 <<
GET_SWZ(inst->tex_offsets[i].swizzle, 3);
for (int c = 0; c < 4; c++) {
- if (src_chans & (1 << c))
+ if (src_chans & (1 << c)) {
writes[4 * inst->tex_offsets[i].index + c] = NULL;
+
+ if (first_reads[inst->tex_offsets[i].index] == -1)
+ first_reads[inst->tex_offsets[i].index] = level;
+ }
}
}
}
@@ -5211,17 +5223,30 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
* the writemask of other instructions with dead channels.
*/
foreach_in_list_safe(glsl_to_tgsi_instruction, inst,
&this->instructions) {
- if (!inst->dead_mask || !inst->dst[0].writemask)
+ bool dead_inst = false;
+
+ if (!inst->dst[0].writemask)
continue;
+
/* No amount of dead masks should remove memory stores */
if (inst->info->is_store)
continue;
- if ((inst->dst[0].writemask & ~inst->dead_mask) == 0) {
+ if (!inst->dead_mask) {
+ if (inst->dst[0].file == PROGRAM_TEMPORARY &&
+ first_reads[inst->dst[0].index] == -1) {
+ dead_inst = true;
+ }
+ } else {
+ if ((inst->dst[0].writemask & ~inst->dead_mask) == 0)
+ dead_inst = true;
+ }
+
+ if (dead_inst) {
inst->remove();
delete inst;
removed++;
- } else {
+ } else if (inst->dead_mask) {
if (glsl_base_type_is_64bit(inst->dst[0].type)) {
if (inst->dead_mask == WRITEMASK_XY ||
inst->dead_mask == WRITEMASK_ZW)
@@ -5232,6 +5257,7 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
}
ralloc_free(write_level);
+ ralloc_free(first_reads);
ralloc_free(writes);
return removed;
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