On 12/16/11 4:28 PM, Ian Romanick wrote:
On 12/16/2011 12:51 PM, Adam Jackson wrote:
Series looks good. I got a chuckle out of the GLX 1.0 thing, I'm
completely unsurprised that nobody's recently run Mesa against an OpenGL
that didn't support texturing. Just how old of an SGI machine would you
have to find, anyway.

Dunno.. what did they ship in 1992? It looks like GLX 1.2 even was
required to support OpenGL 1.1, and OpenGL 1.1 was released in July 1992.

Crimson Reality Engine was 1993 (if not a bit earlier), and that could texture. So I suspect the only OpenGL 1.0 implementations were in specific point releases of IRIX that people would rapidly have upgraded past; therefore, that literally all copies of those binaries have disappeared from the earth.

- ajax
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