From: Marek Olšák <marek.ol...@amd.com>

---
 src/gallium/drivers/radeonsi/si_blit.c        |  4 ++--
 src/gallium/drivers/radeonsi/si_descriptors.c | 28 +++++++++++++--------------
 src/gallium/drivers/radeonsi/si_pipe.h        |  2 +-
 src/gallium/drivers/radeonsi/si_state.h       |  2 +-
 4 files changed, 18 insertions(+), 18 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_blit.c 
b/src/gallium/drivers/radeonsi/si_blit.c
index 74bc2e9..524b20a 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -648,25 +648,25 @@ static void si_decompress_textures(struct si_context 
*sctx, unsigned shader_mask
 {
        unsigned compressed_colortex_counter, mask;
 
        if (sctx->blitter->running)
                return;
 
        /* Update the compressed_colortex_mask if necessary. */
        compressed_colortex_counter = 
p_atomic_read(&sctx->screen->b.compressed_colortex_counter);
        if (compressed_colortex_counter != 
sctx->b.last_compressed_colortex_counter) {
                sctx->b.last_compressed_colortex_counter = 
compressed_colortex_counter;
-               si_update_compressed_colortex_masks(sctx);
+               si_update_needs_color_decompress_masks(sctx);
        }
 
        /* Decompress color & depth textures if needed. */
-       mask = sctx->compressed_tex_shader_mask & shader_mask;
+       mask = sctx->shader_needs_decompress_mask & shader_mask;
        while (mask) {
                unsigned i = u_bit_scan(&mask);
 
                if (sctx->samplers[i].needs_depth_decompress_mask) {
                        si_decompress_sampler_depth_textures(sctx, 
&sctx->samplers[i]);
                }
                if (sctx->samplers[i].needs_color_decompress_mask) {
                        si_decompress_sampler_color_textures(sctx, 
&sctx->samplers[i]);
                }
                if (sctx->images[i].needs_color_decompress_mask) {
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c 
b/src/gallium/drivers/radeonsi/si_descriptors.c
index 0e8606f..b04d108 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -560,32 +560,32 @@ static bool color_needs_decompression(struct r600_texture 
*rtex)
 }
 
 static bool depth_needs_decompression(struct r600_texture *rtex,
                                      struct si_sampler_view *sview)
 {
        return rtex->db_compatible &&
               (!rtex->tc_compatible_htile ||
                !r600_can_sample_zs(rtex, sview->is_stencil_sampler));
 }
 
-static void si_update_compressed_tex_shader_mask(struct si_context *sctx,
-                                                unsigned shader)
+static void si_update_shader_needs_decompress_mask(struct si_context *sctx,
+                                                  unsigned shader)
 {
        struct si_textures_info *samplers = &sctx->samplers[shader];
        unsigned shader_bit = 1 << shader;
 
        if (samplers->needs_depth_decompress_mask ||
            samplers->needs_color_decompress_mask ||
            sctx->images[shader].needs_color_decompress_mask)
-               sctx->compressed_tex_shader_mask |= shader_bit;
+               sctx->shader_needs_decompress_mask |= shader_bit;
        else
-               sctx->compressed_tex_shader_mask &= ~shader_bit;
+               sctx->shader_needs_decompress_mask &= ~shader_bit;
 }
 
 static void si_set_sampler_views(struct pipe_context *ctx,
                                 enum pipe_shader_type shader, unsigned start,
                                  unsigned count,
                                 struct pipe_sampler_view **views)
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_textures_info *samplers = &sctx->samplers[shader];
        int i;
@@ -623,25 +623,25 @@ static void si_set_sampler_views(struct pipe_context *ctx,
 
                        if (rtex->dcc_offset &&
                            p_atomic_read(&rtex->framebuffers_bound))
                                sctx->need_check_render_feedback = true;
                } else {
                        samplers->needs_depth_decompress_mask &= ~(1u << slot);
                        samplers->needs_color_decompress_mask &= ~(1u << slot);
                }
        }
 
-       si_update_compressed_tex_shader_mask(sctx, shader);
+       si_update_shader_needs_decompress_mask(sctx, shader);
 }
 
 static void
-si_samplers_update_compressed_colortex_mask(struct si_textures_info *samplers)
+si_samplers_update_needs_color_decompress_mask(struct si_textures_info 
*samplers)
 {
        unsigned mask = samplers->views.enabled_mask;
 
        while (mask) {
                int i = u_bit_scan(&mask);
                struct pipe_resource *res = samplers->views.views[i]->texture;
 
                if (res && res->target != PIPE_BUFFER) {
                        struct r600_texture *rtex = (struct r600_texture *)res;
 
@@ -847,25 +847,25 @@ si_set_shader_images(struct pipe_context *pipe,
        assert(start_slot + count <= SI_NUM_IMAGES);
 
        if (views) {
                for (i = 0, slot = start_slot; i < count; ++i, ++slot)
                        si_set_shader_image(ctx, shader, slot, &views[i], 
false);
        } else {
                for (i = 0, slot = start_slot; i < count; ++i, ++slot)
                        si_set_shader_image(ctx, shader, slot, NULL, false);
        }
 
-       si_update_compressed_tex_shader_mask(ctx, shader);
+       si_update_shader_needs_decompress_mask(ctx, shader);
 }
 
 static void
-si_images_update_compressed_colortex_mask(struct si_images_info *images)
+si_images_update_needs_color_decompress_mask(struct si_images_info *images)
 {
        unsigned mask = images->enabled_mask;
 
        while (mask) {
                int i = u_bit_scan(&mask);
                struct pipe_resource *res = images->views[i].resource;
 
                if (res && res->target != PIPE_BUFFER) {
                        struct r600_texture *rtex = (struct r600_texture *)res;
 
@@ -1570,28 +1570,28 @@ static void si_set_polygon_stipple(struct pipe_context 
*ctx,
        cb.user_buffer = stipple;
        cb.buffer_size = sizeof(stipple);
 
        si_set_rw_buffer(sctx, SI_PS_CONST_POLY_STIPPLE, &cb);
 }
 
 /* TEXTURE METADATA ENABLE/DISABLE */
 
 /* CMASK can be enabled (for fast clear) and disabled (for texture export)
  * while the texture is bound, possibly by a different context. In that case,
- * call this function to update compressed_colortex_masks.
+ * call this function to update needs_*_decompress_masks.
  */
-void si_update_compressed_colortex_masks(struct si_context *sctx)
+void si_update_needs_color_decompress_masks(struct si_context *sctx)
 {
        for (int i = 0; i < SI_NUM_SHADERS; ++i) {
-               si_samplers_update_compressed_colortex_mask(&sctx->samplers[i]);
-               si_images_update_compressed_colortex_mask(&sctx->images[i]);
-               si_update_compressed_tex_shader_mask(sctx, i);
+               
si_samplers_update_needs_color_decompress_mask(&sctx->samplers[i]);
+               si_images_update_needs_color_decompress_mask(&sctx->images[i]);
+               si_update_shader_needs_decompress_mask(sctx, i);
        }
 }
 
 /* BUFFER DISCARD/INVALIDATION */
 
 /** Reset descriptors of buffer resources after \p buf has been invalidated. */
 static void si_reset_buffer_resources(struct si_context *sctx,
                                      struct si_buffer_resources *buffers,
                                      unsigned descriptors_idx,
                                      unsigned slot_mask,
@@ -1816,21 +1816,21 @@ void si_update_all_texture_descriptors(struct 
si_context *sctx)
 
                        if (!view ||
                            !view->texture ||
                            view->texture->target == PIPE_BUFFER)
                                continue;
 
                        si_set_sampler_view(sctx, shader, i,
                                            samplers->views[i], true);
                }
 
-               si_update_compressed_tex_shader_mask(sctx, shader);
+               si_update_shader_needs_decompress_mask(sctx, shader);
        }
 }
 
 /* SHADER USER DATA */
 
 static void si_mark_shader_pointers_dirty(struct si_context *sctx,
                                          unsigned shader)
 {
        sctx->shader_pointers_dirty |=
                u_bit_consecutive(SI_DESCS_FIRST_SHADER + shader * 
SI_NUM_SHADER_DESCS,
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index b5c7797..0aaec79 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -293,21 +293,21 @@ struct si_context {
        struct si_vertex_element        *vertex_elements;
        unsigned                        sprite_coord_enable;
        bool                            flatshade;
        bool                            do_update_shaders;
 
        /* shader descriptors */
        struct si_descriptors           vertex_buffers;
        struct si_descriptors           descriptors[SI_NUM_DESCS];
        unsigned                        descriptors_dirty;
        unsigned                        shader_pointers_dirty;
-       unsigned                        compressed_tex_shader_mask;
+       unsigned                        shader_needs_decompress_mask;
        struct si_buffer_resources      rw_buffers;
        struct si_buffer_resources      
const_and_shader_buffers[SI_NUM_SHADERS];
        struct si_textures_info         samplers[SI_NUM_SHADERS];
        struct si_images_info           images[SI_NUM_SHADERS];
 
        /* other shader resources */
        struct pipe_constant_buffer     null_const_buf; /* used for 
set_constant_buffer(NULL) on CIK */
        struct pipe_resource            *esgs_ring;
        struct pipe_resource            *gsvs_ring;
        struct pipe_resource            *tf_ring;
diff --git a/src/gallium/drivers/radeonsi/si_state.h 
b/src/gallium/drivers/radeonsi/si_state.h
index 4da51be..390e16f 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -319,21 +319,21 @@ void si_set_ring_buffer(struct pipe_context *ctx, uint 
slot,
 void si_init_all_descriptors(struct si_context *sctx);
 bool si_upload_vertex_buffer_descriptors(struct si_context *sctx);
 bool si_upload_graphics_shader_descriptors(struct si_context *sctx);
 bool si_upload_compute_shader_descriptors(struct si_context *sctx);
 void si_release_all_descriptors(struct si_context *sctx);
 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
 void si_upload_const_buffer(struct si_context *sctx, struct r600_resource 
**rbuffer,
                            const uint8_t *ptr, unsigned size, uint32_t 
*const_offset);
 void si_update_all_texture_descriptors(struct si_context *sctx);
 void si_shader_change_notify(struct si_context *sctx);
-void si_update_compressed_colortex_masks(struct si_context *sctx);
+void si_update_needs_color_decompress_masks(struct si_context *sctx);
 void si_emit_graphics_shader_userdata(struct si_context *sctx,
                                       struct r600_atom *atom);
 void si_emit_compute_shader_userdata(struct si_context *sctx);
 void si_set_rw_buffer(struct si_context *sctx,
                      uint slot, const struct pipe_constant_buffer *input);
 void si_set_active_descriptors(struct si_context *sctx, unsigned desc_idx,
                               uint64_t new_active_mask);
 void si_set_active_descriptors_for_shader(struct si_context *sctx,
                                          struct si_shader_selector *sel);
 
-- 
2.7.4

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