From: Marek Olšák <marek.ol...@amd.com> --- src/gallium/drivers/radeonsi/si_blit.c | 35 +++++++++++++++++----------------- 1 file changed, 18 insertions(+), 17 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index f0abfdc..0993ebd 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -1142,31 +1142,45 @@ void si_resource_copy_region(struct pipe_context *ctx, util_blitter_blit_generic(sctx->blitter, dst_view, &dstbox, src_view, src_box, src_width0, src_height0, PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL, false); si_blitter_end(ctx); pipe_surface_reference(&dst_view, NULL); pipe_sampler_view_reference(&src_view, NULL); } +static void si_do_CB_resolve(struct si_context *sctx, + const struct pipe_blit_info *info, + struct pipe_resource *dst, + unsigned dst_level, unsigned dst_z, + enum pipe_format format) +{ + si_blitter_begin(&sctx->b.b, SI_COLOR_RESOLVE | + (info->render_condition_enable ? 0 : SI_DISABLE_RENDER_COND)); + util_blitter_custom_resolve_color(sctx->blitter, dst, dst_level, dst_z, + info->src.resource, info->src.box.z, + ~0, sctx->custom_blend_resolve, + format); + si_blitter_end(&sctx->b.b); +} + static bool do_hardware_msaa_resolve(struct pipe_context *ctx, const struct pipe_blit_info *info) { struct si_context *sctx = (struct si_context*)ctx; struct r600_texture *src = (struct r600_texture*)info->src.resource; struct r600_texture *dst = (struct r600_texture*)info->dst.resource; MAYBE_UNUSED struct r600_texture *rtmp; unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level); unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level); enum pipe_format format = info->src.format; - unsigned sample_mask = ~0; struct pipe_resource *tmp, templ; struct pipe_blit_info blit; /* Check basic requirements for hw resolve. */ if (!(info->src.resource->nr_samples > 1 && info->dst.resource->nr_samples <= 1 && !util_format_is_pure_integer(format) && !util_format_is_depth_or_stencil(format) && util_max_layer(info->src.resource, 0) == 0)) return false; @@ -1219,29 +1233,22 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx, if (sctx->b.chip_class >= GFX9 && info->dst.resource->last_level != 0) goto resolve_to_temp; vi_dcc_clear_level(&sctx->b, dst, info->dst.level, 0xFFFFFFFF); dst->dirty_level_mask &= ~(1 << info->dst.level); } /* Resolve directly from src to dst. */ - si_blitter_begin(ctx, SI_COLOR_RESOLVE | - (info->render_condition_enable ? 0 : SI_DISABLE_RENDER_COND)); - util_blitter_custom_resolve_color(sctx->blitter, - info->dst.resource, info->dst.level, - info->dst.box.z, - info->src.resource, info->src.box.z, - sample_mask, sctx->custom_blend_resolve, - format); - si_blitter_end(ctx); + si_do_CB_resolve(sctx, info, info->dst.resource, + info->dst.level, info->dst.box.z, format); return true; } resolve_to_temp: /* Shader-based resolve is VERY SLOW. Instead, resolve into * a temporary texture and blit. */ memset(&templ, 0, sizeof(templ)); templ.target = PIPE_TEXTURE_2D; templ.format = info->src.resource->format; @@ -1261,27 +1268,21 @@ resolve_to_temp: tmp = ctx->screen->resource_create(ctx->screen, &templ); if (!tmp) return false; rtmp = (struct r600_texture*)tmp; assert(!rtmp->surface.is_linear); assert(src->surface.micro_tile_mode == rtmp->surface.micro_tile_mode); /* resolve */ - si_blitter_begin(ctx, SI_COLOR_RESOLVE | - (info->render_condition_enable ? 0 : SI_DISABLE_RENDER_COND)); - util_blitter_custom_resolve_color(sctx->blitter, tmp, 0, 0, - info->src.resource, info->src.box.z, - sample_mask, sctx->custom_blend_resolve, - format); - si_blitter_end(ctx); + si_do_CB_resolve(sctx, info, tmp, 0, 0, format); /* blit */ blit = *info; blit.src.resource = tmp; blit.src.box.z = 0; si_blitter_begin(ctx, SI_BLIT | (info->render_condition_enable ? 0 : SI_DISABLE_RENDER_COND)); util_blitter_blit(sctx->blitter, &blit); si_blitter_end(ctx); -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev