Dieter Nützel wrote:
Addendum:
Only wild shot in the dark...
Could it be the LLVM (gfx9) thing, too?
I think it's just this commit, with more confidence as sees it as well.
I was a bit off llvm head when I first saw it, updated to head in case
it changed things - hit the assert bug, found and reverted that commit.
In a rush.
Dieter
Am 23.06.2017 14:56, schrieb Dieter Nützel:
Hello Andy,
do you have a screenshot handy? I get maybe the same artifacts on
Unigine Valley (in the trees?) on my RX580 but without _this_ patch
applied. I have other 'new' one from 'Patchwork Mesa' in.
Valley, is normally OK for me. Tricky to get a screen shot as the
artifacts are single frame flashes - though they do repeat. Other scenes
seem to have less noticeable ones than this from scene 2.
Ignore image quality - this is a shot from a paused x11grab h264
ultrafast preset compressed video made with ffmpeg.
https://drive.google.com/open?id=0BxP5-S1t9VEETWNDdzZ3NFp0M1k
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