On 24/06/17 11:45, Ian Romanick wrote:
On 06/22/2017 03:56 PM, Timothy Arceri wrote:
---
  src/mesa/main/uniform_query.cpp | 7 ++++++-
  1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index 1570770..9683fa8 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -1071,21 +1071,26 @@ _mesa_uniform(GLint location, GLsizei count, const 
GLvoid *values,
      *     element that exceeds the highest array element index used, as
      *     reported by GetActiveUniform, will be ignored by the GL."
      *
      * Clamp 'count' to a valid value.  Note that for non-arrays a count > 1
      * will have already generated an error.
      */
     if (uni->array_elements != 0) {
        count = MIN2(count, (int) (uni->array_elements - offset));
     }
- _mesa_flush_vertices_for_uniforms(ctx, uni);
+   /* We check samplers for changes and flush if needed in the sampler
+    * handling code further down, so just skip them here.
+    */
+   if (!uni->type->is_sampler()) {
+       _mesa_flush_vertices_for_uniforms(ctx, uni);
+   }

Do you have a test case where this helps performance (in a measurable
way)?  If so, I may have a branch for you to try.

No. It's just something I noticed that made sense to do. The drawoverhead perf test [1] could likely be modified reasonably easily to test this.

What is the branch?

[1] https://cgit.freedesktop.org/piglit/tree/tests/perf/drawoverhead.c


/* Store the data in the "actual type" backing storage for the uniform.
      */
     if (!uni->type->is_boolean() && !uni->is_bindless) {
        memcpy(&uni->storage[size_mul * components * offset], values,
               sizeof(uni->storage[0]) * components * count * size_mul);
     } else if (uni->is_bindless) {
        const union gl_constant_value *src =
           (const union gl_constant_value *) values;
        GLuint64 *dst = (GLuint64 *)&uni->storage[components * offset].i;


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