From: Nicolai Hähnle <nicolai.haeh...@amd.com> This is convenient for backends that support both Vulkan and OpenGL while lowering samplers to derefs with nir_lower_samplers_as_deref. --- src/compiler/glsl/glsl_to_nir.cpp | 1 + 1 file changed, 1 insertion(+)
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp index 6513484..2153004 100644 --- a/src/compiler/glsl/glsl_to_nir.cpp +++ b/src/compiler/glsl/glsl_to_nir.cpp @@ -417,20 +417,21 @@ nir_visitor::visit(ir_variable *ir) var->data.depth_layout = nir_depth_layout_less; break; case ir_depth_layout_unchanged: var->data.depth_layout = nir_depth_layout_unchanged; break; default: unreachable("not reached"); } var->data.index = ir->data.index; + var->data.descriptor_set = 0; var->data.binding = ir->data.binding; var->data.offset = ir->data.offset; var->data.image.read_only = ir->data.memory_read_only; var->data.image.write_only = ir->data.memory_write_only; var->data.image.coherent = ir->data.memory_coherent; var->data.image._volatile = ir->data.memory_volatile; var->data.image.restrict_flag = ir->data.memory_restrict; var->data.image.format = ir->data.image_format; var->data.fb_fetch_output = ir->data.fb_fetch_output; -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev