On 12/23/2011 10:35 PM, Eric Anholt wrote:
On Thu, 22 Dec 2011 17:43:57 -0800, "Ian Romanick"<i...@freedesktop.org>  wrote:
From: Ian Romanick<ian.d.roman...@intel.com>

There are a couple scenarios where the source could be zero and the
operand could be either SRC_ALPHA or ONE_MINUS_SRC_ALPHA.  For
example, if the source was ZERO.  This would result in something like
(0).w, and a later call to ir_validate would get angry.

Signed-off-by: Ian Romanick<ian.d.roman...@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42517

In other cases of handling this in the code, I was using the little
smear() helper function.  I'd tend towards using that here as well, but
no strong feeling.

smear replicates the X component to all four components of a vec4.

This code either extracts the W component from a vec4 and returns it as a scalar, or it returns the scalar unmodified.

Do you think there should be a new helper function for this case?

There's also a "bump = get_source(...)" in the bumpmap handling that
looks like it could use the same treatment.

Technically, yes. However, I don't think that can actually happen. The (du, dv) value should always be obtained by reading a texture (via load_texenv_source a few lines earlier). If we ever get something other than a vec4 as that source, there's a significant bug elsewhere.

Since this would cause another sort of failure, I'm not even sure an assertion is in order. What do you think?

I think I've reviewed all the other swizzles in the code now.

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