If the user supplies a pixel format of GL_RGB + GL_UNSIGNED_SHORT_5_6_5
and specifies a generic unsized GL_RGB internal format, match that to a
texture format of MESA_FORMAT_B5G6R5 if supported by the hardware.

Noticed while playing with mesa-demos/teximage:

  TexImage(RGB/565 256 x 256): 79.8 images/sec, 10.0 MB/sec
  TexSubImage(RGB/565 256 x 256): 3804.9 images/sec, 475.6 MB/sec
  GetTexImage(RGB/565 256 x 256): 99.5 images/sec, 12.4 MB/sec

becomes

  TexImage(RGB/565 256 x 256): 3439.1 images/sec, 429.9 MB/sec
  TexSubImage(RGB/565 256 x 256): 3744.1 images/sec, 468.0 MB/sec
  GetTexImage(RGB/565 256 x 256): 4713.5 images/sec, 589.2 MB/sec

on a puny Baytrail which is still far from what it is capable of. The
reason for the disparity is that the teximage demo uses a busy texture
which is performs an accelerated pixel conversion from the user's B5G6R5
into the native X8B8G8R8 (on the TexSubImage path). After the patch, no
conversion is required allowing use of the blitter and memcpy fast paths
everywhere.

Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
Reviewed-by: Ilia Mirkin <imir...@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>
---
 src/mesa/main/texformat.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index baa3988f0a..133dd439dd 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -116,6 +116,8 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum 
target,
    case GL_RGB:
       if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
          RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
+      } else if (type == GL_UNSIGNED_SHORT_5_6_5) {
+         RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
       }
       /* fallthrough */
    case GL_RGB8:
-- 
2.13.3

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to